upgrade_silencer/modifier_silencer_proc_active
SILENCERmodifierclass modifier_silencer_proc_active · defined in upgrade_silencer (Silencer) at m_BuffModifier
Deadworks (C#)
pawn.AddModifier("upgrade_silencer/modifier_silencer_proc_active");VData
| _class | "modifier_silencer_proc_active" |
| m_bIsHidden | false |
| m_sStartSound | "" |
| m_sExpiredSound | "" |
| m_TracerParticle | "particles/weapon_fx/emp_bullets_tracer.vpcf" |
| _my_subclass_name | "modifier_silencer_proc_active" |
| m_sLocalizationName | "modifier_silencer_proc_active" |
| m_eDrawOverheadStatus | "OVERHEAD_DRAW_FOR_EVERYONE" |
| m_eHudDisplayLocation | "DISPLAY_HUD_CENTER" |
| m_sAmbientLoopingSound | "" |
| m_strSmallIconCssClass | "silencer_proc_active" |
| m_SilenceActiveModifier | 7 keys{
"_class": "modifier_citadel_silenced",
"m_sStartSound": "",
"_my_subclass_name": "modifier_citadel_active_silenced",
"m_sLocalizationName": "modifier_citadel_silenced",
"m_eDrawOverheadStatus": "OVERHEAD_DRAW_NEVER",
"m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
"m_strSmallIconCssClass": "silence_proc"
} |
| m_SilencerActiveParticle | "particles/upgrades/silencer_active_buff.vpcf" |