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Modding Database

Up to date with Steam · checked 19s ago· Viewing build 6698 (Sep 17 2026), not the latest

upgrade_slowing_bullets/modifier_slowing_bullets_proc

modifier

class modifier_slowing_bullets_proc · defined in upgrade_slowing_bullets (Slowing Bullets) at m_AutoIntrinsicModifiers.0

Deadworks (C#)
pawn.AddModifier("upgrade_slowing_bullets/modifier_slowing_bullets_proc");

VData

_class"modifier_slowing_bullets_proc"
m_bIsHiddentrue
m_DebuffModifier
4 keys
{
  "_class": "modifier_slow_base",
  "m_bIsHidden": true,
  "_my_subclass_name": "slowing_bullets_debuff",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "SlowPercent",
    "GroundDashReductionPercent"
  ]
}
_my_subclass_name"modifier_slowing_bullets_proc"
m_BuildUpModifier
9 keys
{
  "_class": "modifier_citadel_base_buildup",
  "m_eBuildupMode": "BUILDUP_MODE_MAX_FILL_DURATION",
  "_my_subclass_name": "modifier_slowing_bullets_buildup_modifier",
  "m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_CASTER_ONLY",
  "m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
  "m_flBuildUpDecayDelay": 2,
  "m_strSmallIconCssClass": "slowed_buildup",
  "m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR",
  "m_bBuildupAffectedByEffectiveness": true
}
m_bProcAppliesBuilduptrue
m_eHudDisplayLocation"DISPLAY_HUD_LEFT"
m_eModifierDisplayLocaiton"MODIFIER_DISPLAY_LOCAITON_ALL"

History

  1. 6696–6745first dumped