upgrade_spellslinger_headshots/modifier_spellslinger_headshots_debuff
modifierclass modifier_spellslinger_headshots_debuff · defined in upgrade_spellslinger_headshots (Spirit Rend) at m_HeadshotDebuffModifier
Deadworks (C#)
pawn.AddModifier("upgrade_spellslinger_headshots/modifier_spellslinger_headshots_debuff");VData
| _class | "modifier_spellslinger_headshots_debuff" |
| m_bIsHidden | false |
| m_nAttributes | "MODIFIER_ATTRIBUTE_MULTIPLE" |
| _my_subclass_name | "modifier_spellslinger_headshots_debuff" |
| m_sLocalizationName | "modifier_spellslinger_headshots_debuff" |
| m_strParticleEffect | "particles/modifiers/spirit_resist_debuff.vpcf" |
| m_eDrawOverheadStatus | "OVERHEAD_DRAW_FOR_CASTER_ONLY" |
| m_eHudDisplayLocation | "DISPLAY_HUD_NONE" |
| m_eModifierDisplayLocaiton | "MODIFIER_DISPLAY_HEALTHBAR" |
| m_bKeepMaximumDurationOnRefresh | true |
| m_bDurationAffectedByEffectiveness | true |