Need help with plugins or servers? Join our Discord

Modding Database

Up to date with Steam · checked 23s ago· Viewing build 6745 (Oct 02 2026)

upgrade_spellslinger_headshots/modifier_spellslinger_headshots_debuff

modifier

class modifier_spellslinger_headshots_debuff · defined in upgrade_spellslinger_headshots (Spirit Rend) at m_HeadshotDebuffModifier

Deadworks (C#)
pawn.AddModifier("upgrade_spellslinger_headshots/modifier_spellslinger_headshots_debuff");

VData

_class"modifier_spellslinger_headshots_debuff"
m_bIsHiddenfalse
m_nAttributes"MODIFIER_ATTRIBUTE_MULTIPLE"
_my_subclass_name"modifier_spellslinger_headshots_debuff"
m_sLocalizationName"modifier_spellslinger_headshots_debuff"
m_strParticleEffect"particles/modifiers/spirit_resist_debuff.vpcf"
m_eDrawOverheadStatus"OVERHEAD_DRAW_FOR_CASTER_ONLY"
m_eHudDisplayLocation"DISPLAY_HUD_NONE"
m_eModifierDisplayLocaiton"MODIFIER_DISPLAY_HEALTHBAR"
m_bKeepMaximumDurationOnRefreshtrue
m_bDurationAffectedByEffectivenesstrue

History

  1. 6696–6745first dumped