upgrade_spirit_burn/modifier_spirit_burn_enemy_tracker
modifierclass modifier_spirit_burn_enemy_tracker · defined in upgrade_spirit_burn (Spirit Burn) at m_AutoIntrinsicModifiers.0.m_SpiritBurnDamageTracker
Deadworks (C#)
pawn.AddModifier("upgrade_spirit_burn/modifier_spirit_burn_enemy_tracker");VData
| _class | "modifier_spirit_burn_enemy_tracker" |
| m_bIsHidden | true |
| m_strHudIcon | "file://{images}/upgrades/mods_tech/escalating_exposure.psd" |
| m_nAttributes | "MODIFIER_ATTRIBUTE_MULTIPLE" |
| m_DebuffModifier | 15 keys{
"_class": "modifier_spirit_burn_dot",
"m_bIsHidden": false,
"m_strHudIcon": "",
"m_nAttributes": "MODIFIER_ATTRIBUTE_MULTIPLE",
"m_sBurnParticle": "particles/upgrades/spirit_burn_debuff.vpcf",
"m_sExpiredSound": "Mods.Tech.Spirit.Burn.Lp.End",
"_my_subclass_name": "modifier_spirit_burn_dot",
"m_strParticleEffect": "",
"m_eDrawOverheadStatus": "OVERHEAD_DRAW_NEVER",
"m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
"m_sAmbientLoopingSound": "Mods.Tech.Spirit.Burn.Lp",
"m_strSmallIconCssClass": "",
"m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR",
"m_nAmbientLoopingSoundRecipients": "MODIFIER_SOUND_RECIPIENT_ALWAYS",
"m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
"HealAmpReceivePenaltyPercent"
]
} |
| _my_subclass_name | "modifier_spirit_burn_enemy_tracker" |
| m_ExplodeParticle | "particles/upgrades/spirit_burn_explode.vpcf" |
| m_ImmunityModifier | 8 keys{
"_class": "modifier_base",
"m_eDebuffType": "MODIFIER_DEBUFF_NO",
"_my_subclass_name": "modifier_spirit_burn_immunity",
"m_sLocalizationName": "modifier_spirit_burn_immunity",
"m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_CASTER_ONLY",
"m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
"m_strSmallIconCssClass": "escalating_exposure",
"m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR"
} |
| m_strParticleEffect | "" |
| m_eDrawOverheadStatus | "OVERHEAD_DRAW_FOR_CASTER_ONLY" |
| m_strSmallIconCssClass | "escalating_exposure" |
History
- 6722–6745changed
- ~m_DebuffModifier.m_bIsHidden
true→false - ~m_DebuffModifier.m_strHudIcon
file://{images}/upgrades/mods_tech/escalating_exposure.psd→"" - ~m_DebuffModifier.m_eDrawOverheadStatus
OVERHEAD_DRAW_FOR_EVERYONE→OVERHEAD_DRAW_NEVER - +m_DebuffModifier.m_eHudDisplayLocation
DISPLAY_HUD_NONE - ~m_DebuffModifier.m_strSmallIconCssClass
escalating_exposure→"" - +m_DebuffModifier.m_eModifierDisplayLocaiton
MODIFIER_DISPLAY_HEALTHBAR
- 6696–6701first dumped