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Modding Database

Up to date with Steam · checked 17s ago· Viewing build 6730 (Oct 01 2026), not the latest

upgrade_spirit_burn/modifier_spirit_burn_enemy_tracker

modifier

class modifier_spirit_burn_enemy_tracker · defined in upgrade_spirit_burn (Spirit Burn) at m_AutoIntrinsicModifiers.0.m_SpiritBurnDamageTracker

Deadworks (C#)
pawn.AddModifier("upgrade_spirit_burn/modifier_spirit_burn_enemy_tracker");

VData

_class"modifier_spirit_burn_enemy_tracker"
m_bIsHiddentrue
m_strHudIcon"file://{images}/upgrades/mods_tech/escalating_exposure.psd"
m_nAttributes"MODIFIER_ATTRIBUTE_MULTIPLE"
m_DebuffModifier
15 keys
{
  "_class": "modifier_spirit_burn_dot",
  "m_bIsHidden": false,
  "m_strHudIcon": "",
  "m_nAttributes": "MODIFIER_ATTRIBUTE_MULTIPLE",
  "m_sBurnParticle": "particles/upgrades/spirit_burn_debuff.vpcf",
  "m_sExpiredSound": "Mods.Tech.Spirit.Burn.Lp.End",
  "_my_subclass_name": "modifier_spirit_burn_dot",
  "m_strParticleEffect": "",
  "m_eDrawOverheadStatus": "OVERHEAD_DRAW_NEVER",
  "m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
  "m_sAmbientLoopingSound": "Mods.Tech.Spirit.Burn.Lp",
  "m_strSmallIconCssClass": "",
  "m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR",
  "m_nAmbientLoopingSoundRecipients": "MODIFIER_SOUND_RECIPIENT_ALWAYS",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "HealAmpReceivePenaltyPercent"
  ]
}
_my_subclass_name"modifier_spirit_burn_enemy_tracker"
m_ExplodeParticle"particles/upgrades/spirit_burn_explode.vpcf"
m_ImmunityModifier
8 keys
{
  "_class": "modifier_base",
  "m_eDebuffType": "MODIFIER_DEBUFF_NO",
  "_my_subclass_name": "modifier_spirit_burn_immunity",
  "m_sLocalizationName": "modifier_spirit_burn_immunity",
  "m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_CASTER_ONLY",
  "m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
  "m_strSmallIconCssClass": "escalating_exposure",
  "m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR"
}
m_strParticleEffect""
m_eDrawOverheadStatus"OVERHEAD_DRAW_FOR_CASTER_ONLY"
m_strSmallIconCssClass"escalating_exposure"

History

  1. 6722–6745changed
    • ~m_DebuffModifier.m_bIsHiddentrue→false
    • ~m_DebuffModifier.m_strHudIconfile://{images}/upgrades/mods_tech/escalating_exposure.psd→""
    • ~m_DebuffModifier.m_eDrawOverheadStatusOVERHEAD_DRAW_FOR_EVERYONE→OVERHEAD_DRAW_NEVER
    • +m_DebuffModifier.m_eHudDisplayLocationDISPLAY_HUD_NONE
    • ~m_DebuffModifier.m_strSmallIconCssClassescalating_exposure→""
    • +m_DebuffModifier.m_eModifierDisplayLocaitonMODIFIER_DISPLAY_HEALTHBAR
  2. 6696–6701first dumped