upgrade_split_shot/buff_indicator
modifierclass modifier_base · defined in upgrade_split_shot (Split Shot) at m_BuffIndicatorModifier
Deadworks (C#)
pawn.AddModifier("upgrade_split_shot/buff_indicator", new Dictionary<string, float> {
["SpecialShotsBonusFireRate"] = 0f,
});Ability values
Read from Split Shot's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_base" |
| m_bIsHidden | true |
| m_sExpiredSound | "Mods.Weapon.SplitShot.Expire" |
| _my_subclass_name | "buff_indicator" |
| m_strHudMessageText | "#upgrade_split_shot" |
| m_strParticleEffect | "particles/upgrades/kinetic_sash_triggered.vpcf" |