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Modding Database

Up to date with Steam · checked 4s ago· Viewing build 6698 (Sep 17 2026), not the latest

upgrade_split_shot/buff_indicator

modifier

class modifier_base · defined in upgrade_split_shot (Split Shot) at m_BuffIndicatorModifier

Deadworks (C#)
pawn.AddModifier("upgrade_split_shot/buff_indicator", new Dictionary<string, float> {
	["SpecialShotsBonusFireRate"] = 0f,
});

Ability values

Read from Split Shot's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
SpecialShotsBonusFireRateFire Rate During Multishots0

VData

_class"modifier_base"
m_bIsHiddentrue
m_sExpiredSound"Mods.Weapon.SplitShot.Expire"
_my_subclass_name"buff_indicator"
m_strHudMessageText"#upgrade_split_shot"
m_strParticleEffect"particles/upgrades/kinetic_sash_triggered.vpcf"

History

  1. 6696–6745first dumped