upgrade_split_shot/modifier_splitshot_weapon_damage
modifierclass modifier_splitshot_weapon_damage · defined in upgrade_split_shot (Split Shot) at m_WeaponDamageBuff
Deadworks (C#)
pawn.AddModifier("upgrade_split_shot/modifier_splitshot_weapon_damage");VData
| _class | "modifier_splitshot_weapon_damage" |
| m_bIsHidden | true |
| m_sExpiredSound | "" |
| _my_subclass_name | "modifier_splitshot_weapon_damage" |