upgrade_surging_power/surge
Vampiric Burstmodifierclass modifier_surging_power · defined in upgrade_surging_power (Vampiric Burst) at m_ModifierSurgingPower
Deadworks (C#)
pawn.AddModifier("upgrade_surging_power/surge");VData
| _class | "modifier_surging_power" |
| m_bIsHidden | true |
| m_sStartSound | "" |
| m_sExpiredSound | "" |
| _my_subclass_name | "surge" |
| m_nEnabledStateMask | "MODIFIER_STATE_VAMPIRE" |
| m_strHudMessageText | "#upgrade_surging_power" |
| m_sAmbientLoopingSound | "" |
| m_ModifierActiveDisplay | 15 keys{
"_class": "modifier_base",
"m_bIsHidden": false,
"m_strHudIcon": "file://{images}/upgrades/mods_weapon/vampiric_burst.psd",
"m_sStartSound": "Mods.Weapon.Surging.Power.Mod.Start",
"m_strHintText": "modifier_surging_power",
"m_sExpiredSound": "Mods.Weapon.Surging.Power.Mod.End",
"_my_subclass_name": "active",
"m_sLocalizationName": "modifier_surging_power",
"m_strParticleEffect": "particles/upgrades/vampiric_burst_buff.vpcf",
"m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_EVERYONE",
"m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
"m_sAmbientLoopingSound": "Mods.Weapon.Surging.Power.Mod.Lp",
"m_strSmallIconCssClass": "surging_power_active",
"m_bReverseHudProgressBar": false,
"m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR"
} |
History
- 6722–6745changed
- ~m_strHudMessageText
#upgrade_surging_power→"" - +m_eHudDisplayLocation
DISPLAY_HUD_NONE - +m_eModifierDisplayLocaiton
MODIFIER_DISPLAY_HEALTHBAR
- 6696–6701first dumped