upgrade_tech_damage_pulse/tech_pulse_auto_intrinsic
modifierclass modifier_base · defined in upgrade_tech_damage_pulse (Torment Pulse) at m_AutoIntrinsicModifiers.0
Deadworks (C#)
pawn.AddModifier("upgrade_tech_damage_pulse/tech_pulse_auto_intrinsic", new Dictionary<string, float> {
["BonusHealth"] = 100f,
["MeleeResistPercent"] = 18f,
});Ability values
Read from Torment Pulse's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_base" |
| m_bIsHidden | true |
| m_sStartSound | "" |
| _my_subclass_name | "tech_pulse_auto_intrinsic" |