upgrade_tech_overflow/modifier_base
modifierclass modifier_base · defined in upgrade_tech_overflow (Spiritual Overflow) at m_AutoIntrinsicModifiers.0.m_ProcModifier
Deadworks (C#)
pawn.AddModifier("upgrade_tech_overflow/modifier_base", new Dictionary<string, float> {
["BonusFireRate"] = 25f,
["BonusSpirit"] = 30f,
["BonusSpiritLifesteal"] = 10f,
});Ability values
Read from Spiritual Overflow's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_base" |
| m_bIsHidden | false |
| m_sStartSound | "Mods.Weapon.Tech.Overflow.Mod.Start" |
| m_sExpiredSound | "Mods.Weapon.Tech.Overflow.Mod.End" |
| _my_subclass_name | "modifier_base" |
| m_sLocalizationName | "modifier_tech_overflow" |
| m_strHudMessageText | "#modifier_tech_overflow" |
| m_strParticleEffect | "particles/upgrades/magic_overflow_buff.vpcf" |
| m_eHudDisplayLocation | "DISPLAY_HUD_NONE" |
| m_sAmbientLoopingSound | "" |
| m_strSmallIconCssClass | "magicOverflow" |
| m_eModifierDisplayLocaiton | "MODIFIER_DISPLAY_HEALTHBAR" |
| m_vecAlwaysShowInStatModifierUI | 4 items[
"MODIFIER_VALUE_FIRE_RATE",
"MODIFIER_VALUE_TECH_POWER",
"MODIFIER_VALUE_TECH_LIFESTEAL",
"MODIFIER_VALUE_COOLDOWN_REDUCTION_PERCENTAGE"
] |