upgrade_veil_walker/modifier_veil_walker_watcher
modifierclass modifier_veil_walker_watcher · defined in upgrade_veil_walker (Veil Walker) at m_AutoIntrinsicModifiers.0
Deadworks (C#)
pawn.AddModifier("upgrade_veil_walker/modifier_veil_walker_watcher", new Dictionary<string, float> {
["SpiritPower"] = 6f,
["BonusHealth"] = 125f,
["BonusSprintSpeed"] = 0f,
["OutOfCombatHealthRegen"] = 0f,
});Ability values
Read from Veil Walker's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_veil_walker_watcher" |
| m_bIsHidden | true |
| m_sStartSound | "" |
| m_InvisModifier | 11 keys{
"_class": "modifier_invis",
"m_sStartSound": "Mods.Armor.VeilWalker.Proc",
"_my_subclass_name": "modifier_invis",
"m_InvisLoopParticle": "particles/modifiers/invis_loop.vpcf",
"m_sLocalizationName": "modifier_veil_walker_stealth",
"m_strParticleEffect": "particles/items/veil_walker.vpcf",
"m_eHudDisplayLocation": "DISPLAY_HUD_CENTER",
"m_InvisRevealedParticle": "particles/generic/invis_revealed.vpcf",
"m_strInvisRevealedSound": "StatusEffects.InvisRevealed",
"m_InvisDetectRadiusParticle": "particles/modifiers/invis_delay.vpcf",
"m_nAmbientLoopingSoundRecipients": "MODIFIER_SOUND_RECIPIENT_PARENT_IS_LOCAL_PLAYER"
} |
| _my_subclass_name | "modifier_veil_walker_watcher" |
| m_VeilWalkerMovespeed | 3 keys{
"_class": "modifier_veil_walker_movespeed",
"m_bIsHidden": true,
"_my_subclass_name": "modifier_veil_walker_movespeed"
} |
| m_strOwnerExpiredSound | "Mods.Armor.VeilWalker.Expire" |
| m_VeilWalkerTriggeredModifier | 5 keys{
"_class": "modifier_base",
"m_bIsHidden": true,
"m_TriggeredSound": "Mods.Weapon.KineticSash.Triggered",
"_my_subclass_name": "vielwalker_triggered",
"m_strHudMessageText": "#upgrade_veil_walker"
} |