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Modding Database

Up to date with Steam · checked 4s ago· Viewing build 6745 (Oct 02 2026)

upgrade_vex_barrier/vex_barrier_modifier

modifier

class modifier_base · defined in upgrade_vex_barrier (Reactive Barrier) at m_BarrierModifier

Deadworks (C#)
pawn.AddModifier("upgrade_vex_barrier/vex_barrier_modifier", new Dictionary<string, float> {
	["VexBarrierCombatBarrier"] = 325f,
});

Ability values

Read from Reactive Barrier's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
VexBarrierCombatBarrier325

VData

_class"modifier_base"
m_bIsHiddentrue
m_sStartSound"Player.Barrier.Activate"
_my_subclass_name"vex_barrier_modifier"

History

  1. 6696–6745first dumped