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Modding Database

Up to date with Steam · checked 15s ago· Viewing build 6731 (Oct 01 2026), not the latest

upgrade_weapon_shielding/modifier_weapon_shielding_barrier

modifier

class modifier_base · defined in upgrade_weapon_shielding (Weapon Shielding) at m_BarrierModifier

Deadworks (C#)
pawn.AddModifier("upgrade_weapon_shielding/modifier_weapon_shielding_barrier", new Dictionary<string, float> {
	["CombatBarrier"] = 300f,
	["BulletResist"] = 18f,
});

Ability values

Read from Weapon Shielding's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
CombatBarrierBarrier300
BulletResistBullet Resist18

VData

_class"modifier_base"
m_bIsHiddentrue
m_sStartSound"Player.Barrier.Activate"
_my_subclass_name"modifier_weapon_shielding_barrier"

History

  1. 6696–6745first dumped