upgrade_withering_whip/modifier_withering_whip_debuff
modifierclass modifier_base · defined in upgrade_withering_whip (Rusted Barrel) at m_DebuffModifier
Deadworks (C#)
pawn.AddModifier("upgrade_withering_whip/modifier_withering_whip_debuff", new Dictionary<string, float> {
["FireRateSlow"] = 32f,
["BulletArmorReduction"] = -8f,
});Ability values
Read from Rusted Barrel's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_base" |
| m_bIsHidden | false |
| m_nAttributes | "MODIFIER_ATTRIBUTE_MULTIPLE" |
| m_sExpiredSound | "Mods.Tech.Rusted.Debuff.Expire" |
| _my_subclass_name | "modifier_withering_whip_debuff" |
| m_sLocalizationName | "modifier_withering_whip_debuff" |
| m_strParticleEffect | "particles/upgrades/rust_weapon_debuff.vpcf" |
| m_eDrawOverheadStatus | "OVERHEAD_DRAW_FOR_EVERYONE" |
| m_eHudDisplayLocation | "DISPLAY_HUD_NONE" |
| m_sAmbientLoopingSound | "Mods.Tech.Rusted.Barrel.Debuff.Lp" |
| m_strSmallIconCssClass | "withering_whip" |
| m_strParticleStatusEffect | "" |
| m_eModifierDisplayLocaiton | "MODIFIER_DISPLAY_HEALTHBAR" |
| m_bKeepMaximumDurationOnRefresh | true |
| m_nAmbientLoopingSoundRecipients | "MODIFIER_SOUND_RECIPIENT_ALWAYS" |