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Modding Database

Up to date with Steam · checked 9s ago· Viewing build 6742 (Oct 02 2026), not the latest

upgrade_withering_whip/modifier_withering_whip_debuff

modifier

class modifier_base · defined in upgrade_withering_whip (Rusted Barrel) at m_DebuffModifier

Deadworks (C#)
pawn.AddModifier("upgrade_withering_whip/modifier_withering_whip_debuff", new Dictionary<string, float> {
	["FireRateSlow"] = 32f,
	["BulletArmorReduction"] = -8f,
});

Ability values

Read from Rusted Barrel's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
FireRateSlowFire Rate32
BulletArmorReductionBullet Resist-8

VData

_class"modifier_base"
m_bIsHiddenfalse
m_nAttributes"MODIFIER_ATTRIBUTE_MULTIPLE"
m_sExpiredSound"Mods.Tech.Rusted.Debuff.Expire"
_my_subclass_name"modifier_withering_whip_debuff"
m_sLocalizationName"modifier_withering_whip_debuff"
m_strParticleEffect"particles/upgrades/rust_weapon_debuff.vpcf"
m_eDrawOverheadStatus"OVERHEAD_DRAW_FOR_EVERYONE"
m_eHudDisplayLocation"DISPLAY_HUD_NONE"
m_sAmbientLoopingSound"Mods.Tech.Rusted.Barrel.Debuff.Lp"
m_strSmallIconCssClass"withering_whip"
m_strParticleStatusEffect""
m_eModifierDisplayLocaiton"MODIFIER_DISPLAY_HEALTHBAR"
m_bKeepMaximumDurationOnRefreshtrue
m_nAmbientLoopingSoundRecipients"MODIFIER_SOUND_RECIPIENT_ALWAYS"

History

  1. 6696–6745first dumped