viscous_goo_bowling_ball/viscous_ball_damage_prevention
modifierclass modifier_base · defined in viscous_goo_bowling_ball (Goo Ball) at m_DamagePreventionModifier
Deadworks (C#)
pawn.AddModifier("viscous_goo_bowling_ball/viscous_ball_damage_prevention");VData
| _class | "modifier_base" |
| m_bIsHidden | true |
| m_flDuration | 1.2 |
| m_eDebuffType | "MODIFIER_DEBUFF_NO" |
| m_sStartSound | "" |
| _my_subclass_name | "viscous_ball_damage_prevention" |
| m_strParticleEffect | "particles/abilities/viscous/viscous_ball_hero_impact.vpcf" |
| m_sAmbientLoopingSound | "" |
| m_bCasterCountsAsAssister | false |
History
- 6722–6745changed
- ~m_sStartSound
Viscous.GooBowlingBall.Impact_Hero→""
- 6696–6701first dumped