viscous_goo_bowling_ball/viscous_rolling_resist
modifierclass modifier_viscous_ball · defined in viscous_goo_bowling_ball (Goo Ball) at m_RollingModifier
Deadworks (C#)
pawn.AddModifier("viscous_goo_bowling_ball/viscous_rolling_resist", new Dictionary<string, float> {
["TechResist"] = 35f,
["BulletResist"] = 35f,
});Ability values
Read from Goo Ball's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_viscous_ball" |
| m_bIsHidden | true |
| m_TrailParticle | "particles/abilities/viscous/viscous_bowling_trail.vpcf" |
| m_sExpiredSound | "Viscous.GooBowlingBall.End" |
| _my_subclass_name | "viscous_rolling_resist" |
| m_DirectionParticle | "particles/abilities/viscous/viscous_bowling_direction.vpcf" |
| m_cameraSequenceCreated | 2 keys{
"m_vecDistanceOperations": [
{
"m_flLerpEnd": 400,
"m_flLerpBias": 0.5,
"m_flLerpGain": 0.5,
"m_flLerpDuration": 2,
"m_eCameraOperation": "k_ECameraOp_Lerp",
"m_bLerpEndAtDefault": false,
"m_bValuesAreRelative": true
},
{
"m_eCameraOperation": "k_ECameraOp_Maintain"
}
],
"m_vecVertOffsetOperations": [
{
"m_flLerpEnd": 70,
"m_flLerpBias": 0.75,
"m_flLerpDuration": 1,
"m_eCameraOperation": "k_ECameraOp_Lerp",
"m_bLerpEndAtDefault": false,
"m_bValuesAreRelative": true
},
{
"m_eCameraOperation": "k_ECameraOp_Maintain"
}
]
} |
| m_cameraSequenceRemoved | 2 keys{
"m_vecDistanceOperations": [
{
"m_eCameraOperation": "k_ECameraOp_Spring"
}
],
"m_vecVertOffsetOperations": [
{
"m_eCameraOperation": "k_ECameraOp_Spring"
}
]
} |