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Modding Database

Up to date with Steam · checked 5s ago· Viewing build 6745 (Oct 02 2026)

CCitadelUserMsg_AbilitiesChanged

message

citadel_usermessages.proto · compiled into server, client · net message ID 309 (k_EUserMsg_AbilitiesChanged in CitadelUserMessageIds)

Deadworks (C#)
[NetMessageHandler]
public HookResult OnAbilitiesChangedOutgoing(OutgoingMessageContext<CCitadelUserMsg_AbilitiesChanged> ctx) {
	return HookResult.Continue;
}

Fields

#LabelTypeName
1optionalint32purchaser_player_slot = -1
2optionaluint32ability_id
3optionalCCitadelUserMsg_AbilitiesChanged.Changechange

History

  1. 6696–6745first dumped