CCitadelUserMsg_ChangeHeroStatus
messagecitadel_usermessages.proto · compiled into server, client · net message ID 370 (k_EUserMsg_ChangeHeroStatus in CitadelUserMessageIds)
Deadworks (C#)
[NetMessageHandler]
public HookResult OnChangeHeroStatusOutgoing(OutgoingMessageContext<CCitadelUserMsg_ChangeHeroStatus> ctx) {
return HookResult.Continue;
}Fields
| # | Label | Type | Name |
| 1 | optional | bool | success |
| 2 | optional | bool | is_hero_locked |
| 3 | repeated | uint32 | lock_hero_ids |
| 4 | repeated | uint32 | unlock_hero_ids |