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Modding Database

Up to date with Steam · checked 23s ago· Viewing build 6731 (Oct 01 2026), not the latest

CCitadelUserMsg_ChangeHeroStatus

message

citadel_usermessages.proto · compiled into server, client · net message ID 370 (k_EUserMsg_ChangeHeroStatus in CitadelUserMessageIds)

Deadworks (C#)
[NetMessageHandler]
public HookResult OnChangeHeroStatusOutgoing(OutgoingMessageContext<CCitadelUserMsg_ChangeHeroStatus> ctx) {
	return HookResult.Continue;
}

Fields

#LabelTypeName
1optionalboolsuccess
2optionalboolis_hero_locked
3repeateduint32lock_hero_ids
4repeateduint32unlock_hero_ids

History

  1. 6696–6745first dumped