[NetMessageHandler]
public HookResult OnChatEventOutgoing(OutgoingMessageContext<CCitadelUserMsg_ChatEvent> ctx) {
return HookResult.Continue;
}| # | Label | Type | Name |
| 1 | optional | ECitadelChatMessage | type |
| 2 | repeated | uint32 | values |
| 3 | repeated | int32 | player_slots |