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Modding Database

Up to date with Steam · checked 27s ago· Viewing build 6745 (Oct 02 2026)

CCitadelUserMsg_DeathReplayData

message

citadel_usermessages.proto · compiled into server, client · net message ID 333 (k_EUserMsg_DeathReplayData in CitadelUserMessageIds)

Deadworks (C#)
[NetMessageHandler]
public HookResult OnDeathReplayDataOutgoing(OutgoingMessageContext<CCitadelUserMsg_DeathReplayData> ctx) {
	return HookResult.Continue;
}

Fields

#LabelTypeName
1optionalint32killer_scorer = -1
2optionalint32killer_inflictor = -1
3optionalCCitadelUserMsg_RecentDamageSummarydamage_summary

History

  1. 6696–6745first dumped