[NetMessageHandler]
public HookResult OnParticipantStartSoundEventOutgoing(OutgoingMessageContext<CCitadelUserMsg_ParticipantStartSoundEvent> ctx) {
return HookResult.Continue;
}| # | Label | Type | Name |
| 1 | optional | CMsgSosStartSoundEvent | event |
| 2 | repeated | int32 | player_slots |