[NetMessageHandler]
public HookResult OnPlayerTypingOutgoing(OutgoingMessageContext<CCitadelUserMsg_PlayerTyping> ctx) {
return HookResult.Continue;
}| # | Label | Type | Name |
| 1 | optional | int32 | player_slot = -1 |
| 2 | optional | float | game_time |
| 3 | optional | bool | all_chat |
| 4 | optional | bool | typing |