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Modding Database

Up to date with Steam · checked 4s ago· Viewing build 6745 (Oct 02 2026)

CCitadelUserMsg_RejuvStatus

message

citadel_usermessages.proto · compiled into server, client · net message ID 350 (k_EUserMsg_RejuvStatus in CitadelUserMessageIds)

Deadworks (C#)
[NetMessageHandler]
public HookResult OnRejuvStatusOutgoing(OutgoingMessageContext<CCitadelUserMsg_RejuvStatus> ctx) {
	return HookResult.Continue;
}

Fields

#LabelTypeName
1optionalint32killing_team
2optionaluint32player_pawn = 16777215
3optionalint32user_team
4optionalint32event_type

History

  1. 6696–6745first dumped