CCitadelUserMsg_RejuvStatus
messagecitadel_usermessages.proto · compiled into server, client · net message ID 350 (k_EUserMsg_RejuvStatus in CitadelUserMessageIds)
Deadworks (C#)
[NetMessageHandler]
public HookResult OnRejuvStatusOutgoing(OutgoingMessageContext<CCitadelUserMsg_RejuvStatus> ctx) {
return HookResult.Continue;
}Fields
| # | Label | Type | Name |
| 1 | optional | int32 | killing_team |
| 2 | optional | uint32 | player_pawn = 16777215 |
| 3 | optional | int32 | user_team |
| 4 | optional | int32 | event_type |