CCitadelUserMsg_StaminaConsumed
messagecitadel_usermessages.proto · compiled into server, client · net message ID 337 (k_EUserMsg_StaminaConsumed in CitadelUserMessageIds)
Deadworks (C#)
[NetMessageHandler]
public HookResult OnStaminaConsumedOutgoing(OutgoingMessageContext<CCitadelUserMsg_StaminaConsumed> ctx) {
return HookResult.Continue;
}Fields
| # | Label | Type | Name |
| 1 | optional | uint32 | target = 16777215 |
| 3 | optional | float | stamina_before |
| 4 | optional | float | stamina_after |
| 5 | optional | bool | drained |
| 6 | optional | float | stamina_max |
| 7 | optional | float | gametime |
| 8 | optional | bool | play_sound |
| 9 | optional | bool | periodic_update |
History
- 6722–6745changed
- +
target uint32 - +
periodic_update bool - −
entindex_target int32
- 6696–6701first dumped