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Modding Database

Up to date with Steam · checked 30s ago· Viewing build 6745 (Oct 02 2026)

CCitadelUserMsg_StaminaConsumed

message

citadel_usermessages.proto · compiled into server, client · net message ID 337 (k_EUserMsg_StaminaConsumed in CitadelUserMessageIds)

Deadworks (C#)
[NetMessageHandler]
public HookResult OnStaminaConsumedOutgoing(OutgoingMessageContext<CCitadelUserMsg_StaminaConsumed> ctx) {
	return HookResult.Continue;
}

Fields

#LabelTypeName
1optionaluint32target = 16777215
3optionalfloatstamina_before
4optionalfloatstamina_after
5optionalbooldrained
6optionalfloatstamina_max
7optionalfloatgametime
8optionalboolplay_sound
9optionalboolperiodic_update

History

  1. 6722–6745changed
    • + target uint32
    • + periodic_update bool
    • − entindex_target int32
  2. 6696–6701first dumped