CCitadelUserMsg_TeamMsg
messagecitadel_usermessages.proto · compiled into server, client · net message ID 352 (k_EUserMsg_TeamMsg in CitadelUserMessageIds)
Deadworks (C#)
[NetMessageHandler]
public HookResult OnTeamMsgOutgoing(OutgoingMessageContext<CCitadelUserMsg_TeamMsg> ctx) {
return HookResult.Continue;
}Fields
| # | Label | Type | Name |
| 1 | optional | int32 | event_type |
| 2 | optional | int32 | team_number |
| 3 | optional | int32 | lane_color |
| 4 | optional | uint32 | player_controller = 16777215 |
| 5 | optional | int32 | killfeed_gold |