CMsgClothEffectAnimEvent
messagegameevents.proto · compiled into server, client · net message ID 214 (GE_ClothEffectAnimEvent in EBaseGameEvents)
Deadworks (C#)
[NetMessageHandler]
public HookResult OnClothEffectAnimEventOutgoing(OutgoingMessageContext<CMsgClothEffectAnimEvent> ctx) {
return HookResult.Continue;
}Fields
| # | Label | Type | Name |
| 1 | optional | int32 | source_entity_index = -1 |
| 2 | optional | int32 | effect_name_hash |
| 3 | optional | int32 | operation |
| 4 | optional | int32 | flags |
| 5 | optional | string | tags |
| 6 | optional | CMsgVector | pte |