CMsgClothStiffenAnimEvent
messagegameevents.proto · compiled into server, client · net message ID 213 (GE_ClothStiffenAnimEvent in EBaseGameEvents)
Deadworks (C#)
[NetMessageHandler]
public HookResult OnClothStiffenAnimEventOutgoing(OutgoingMessageContext<CMsgClothStiffenAnimEvent> ctx) {
return HookResult.Continue;
}Fields
| # | Label | Type | Name |
| 1 | optional | int32 | source_entity_index = -1 |
| 2 | optional | int32 | vertex_set_hash |
| 3 | optional | float | intensity |
| 4 | optional | float | length |
| 5 | optional | float | speed_in |
| 6 | optional | float | speed_out |