CMsgPlaceDecalEvent
messagegameevents.proto · compiled into server, client · net message ID 201 (GE_PlaceDecalEvent in EBaseGameEvents)
Deadworks (C#)
[NetMessageHandler]
public HookResult OnPlaceDecalEventOutgoing(OutgoingMessageContext<CMsgPlaceDecalEvent> ctx) {
return HookResult.Continue;
}Fields
| # | Label | Type | Name |
| 1 | optional | CMsgVector | position |
| 2 | optional | CMsgVector | normal |
| 3 | optional | CMsgVector | saxis |
| 4 | optional | int32 | boneindex |
| 13 | optional | int32 | triangleindex |
| 5 | optional | uint32 | flags |
| 6 | optional | fixed32 | color |
| 7 | optional | int32 | random_seed |
| 8 | optional | uint32 | decal_group_name |
| 9 | optional | float | size_override |
| 10 | optional | uint32 | entityhandle = 16777215 |
| 11 | optional | uint64 | material_id |
| 12 | optional | uint32 | sequence_name |
| 14 | optional | CMsgVector | position_objectspace |
| 15 | optional | CMsgVector | normal_objectspace |
History
- 6722–6745changed
- +
position_objectspace CMsgVector - +
normal_objectspace CMsgVector
- 6696–6701first dumped