CMsgSosStartSoundEvent
messagegameevents.proto · compiled into server, client · net message ID 208 (GE_SosStartSoundEvent in EBaseGameEvents)
Deadworks (C#)
[NetMessageHandler]
public HookResult OnSosStartSoundEventOutgoing(OutgoingMessageContext<CMsgSosStartSoundEvent> ctx) {
return HookResult.Continue;
}Fields
| # | Label | Type | Name |
| 1 | optional | int32 | soundevent_guid |
| 2 | optional | fixed32 | soundevent_hash |
| 3 | optional | int32 | source_entity_index = -1 |
| 4 | optional | int32 | seed |
| 5 | optional | bytes | packed_params |
| 6 | optional | float | start_time |