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Modding Database

Up to date with Steam · checked 29s ago· Viewing build 6745 (Oct 02 2026)

CMsgSosStopSoundEventHash

message

gameevents.proto · compiled into server, client · net message ID 212 (GE_SosStopSoundEventHash in EBaseGameEvents)

Deadworks (C#)
[NetMessageHandler]
public HookResult OnSosStopSoundEventHashOutgoing(OutgoingMessageContext<CMsgSosStopSoundEventHash> ctx) {
	return HookResult.Continue;
}

Fields

#LabelTypeName
1optionalfixed32soundevent_hash
2optionalint32source_entity_index = -1

History

  1. 6696–6745first dumped