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Up to date with Steam · checked 17s ago· Viewing build 6698 (Sep 17 2026), not the latest

CAI_NPC_TrooperVData

classserver: CAI_NPC_TrooperVData →

size 0x23E0 (9184 bytes) · 34 own fields · last changed in build 6722

1 metadata entry
MGetKV3ClassDefaults
{ "_class": "CAI_NPC_TrooperVData", "m_sModelName": "", "m_hFootstepSounds": "", "m_vecNavLinkMovementNames": [ ], "m_flAimConeAngle": 6.000000, "m_nMaxHealth": 100, "m_vecIntrinsicModifiers": [ ], "m_statusEffectMap": { }, "m_vecAttachments": [ ], "m_flHeadDamageMultiplier": 1.500000, "m_flChestDamageMultiplier": 1.000000, "m_flStomachDamageMultiplier": 1.000000, "m_flArmDamageMultiplier": 1.000000, "m_flLegDamageMultiplier": 1.000000, "m_nMaxAdditionalAmmoBalancingShots": 0, "m_bTakesDamage": true, "m_strDamagedEffect": "", "m_bLightsFiresWhenDamaged": false, "m_nRagdollHealth": 0, "m_flImpactEnergyScale": 1.000000, "m_bAllowNonZUpMovement": false, "m_bUseDynamicCollisionHull": false, "m_bRequestCapsuleCollision": false, "m_flCapsuleRadiusOverride": 0.000000, "m_flCapsuleHeightOverride": 0.000000, "m_vecActionDesiredShared": [ ], "m_sPlayerKilledNpcSound": "", "m_sCustomDeathHandshake": "", "m_sDefaultMovementSettings": "", "m_mappedMovementSettings": [ ], "m_bEnableCodeDrivenAnimgraphMovement": false, "m_bEnableAnimgraphTagDrivenStrafing": true, "m_flMassOverride": -1.000000, "m_flThreatTemperature": 20.000000, "m_flFlashpoint": -1.000000, "m_mapBoundAbilities": { }, "m_flSightRangePlayers": 0.000000, "m_flSightRangeNPCs": 0.000000, "m_MeleeAnimName": "", "m_flMeleeAttemptRange": 80.000000, "m_flMeleeHitRange": 80.000000, "m_MeleeAttackPoints": [ ], "m_flMaxHealthBarDrawDistance": 0.000000, "m_flWalkSpeed": 300.000000, "m_flRunSpeed": 300.000000, "m_flTurnRate": 180.000000, "m_flAcceleration": 200.000000, "m_flStepHeight": 36.000000, "m_flJumpAnticipationTime": 0.600000, "m_BeamStartSound": "", "m_BeamStopSound": "", "m_BeamPointStartLoopSound": "", "m_BeamPointEndLoopSound": "", "m_BeamPointClosestLoopSound": "", "m_strAmbientLoopSound": "", "m_DeathSound": "", "m_strLastHitSound": "", "m_bPlayLastHitSound": true, "m_flLastHitSoundWindowTime": 1.000000, "m_MeleeHitSound": "", "m_MeleeHitPlayerSound": "", "m_sAmberModelName": "", "m_sSapphireModelName": "", "m_sDefaultMaterialGroupName": "", "m_sEnemyMaterialGroupName": "", "m_sTeam1MaterialGroupName": "", "m_sTeam2MaterialGroupName": "", "m_MeleeSwingParticle": "", "m_MeleeActivateParticle": "", "m_flModelScale": 1.000000, "m_DeathParticle": "", "m_JumpParticle": "", "m_flOutlineRange": 2000.000000, "m_flOutlineWidth": 4.000000, "m_bOutlineThroughWalls": false, "m_bOutlineWhenVisible": false, "m_bSuppressOtherOutlinesWhenVisible": false, "m_HealthBarParticle": "", "m_sHealthBarAttachment": "", "m_HealthBarColorFriend": [ 0, 0, 0, 0 ], "m_HealthBarColorEnemy": [ 0, 0, 0, 0 ], "m_HealthBarColorTeam1": [ 0, 0, 0, 0 ], "m_HealthBarColorTeam2": [ 0, 0, 0, 0 ], "m_HealthBarColorTeamNeutral": [ 0, 0, 0, 0 ], "m_flMeleeTargetRadius": 0.000000, "m_flHealthBarOffset": 0.000000, "m_bSpawnBreakablesOnDeath": false, "m_flBreakableForceScale": 1.000000, "m_flPhysicsImpulseMultiplier": 1.000000, "m_flBeamWeaponWidth": 1.000000, "m_flBeamTurnRate": 90.000000, "m_BeamWeaponParticle": "", "m_strCustomUnitIcon": "", "m_WeaponInfo": { "m_flBulletDamage": 0.000000, "m_eDamageType": "CITADEL_DAMAGETYPE_BULLET", "m_iBullets": 1, "m_iSplitShotsMax": -1, "m_flSplitShotAngles": -1.000000, "m_bExpressShotDisabled": false, "m_bHitOnceAcrossAllBullets": false, "m_iBulletsToFullyClaimOrb": 1, "m_flExplosionRadius": 0.000000, "m_flExplosionDamageScaleAtMaxRadius": 0.300000, "m_bAllowExplosionToCollectGold": false, "m_iClipSize": 0, "m_flCycleTime": 0.150000, "m_flBulletCreationDelay": 0.000000, "m_iBurstShotCount": 1, "m_flIntraBurstCycleTime": 0.000000, "m_iAmmoConsumedPerShot": 1, "m_flRange": 8192.000000, "m_flRangeWhileZoomed": 0.000000, "m_flDamageFalloffStartRange": 0.000000, "m_flDamageFalloffEndRange": 900.000000, "m_flDamageFalloffBias": 0.500000, "m_flDamageFalloffStartScale": 1.000000, "m_flDamageFalloffEndScale": 0.000000, "m_bDontPassThroughPortals": false, "m_bPlayImpactEffectsOnTeammates": false, "m_flPenetrationPercent": 0.000000, "m_flIronSightsTime": 0.100000, "m_reloadDuration": 0.000000, "m_bReloadUseActiveWeaponInfoDuration": false, "m_bReloadSingleBullets": false, "m_bReloadSingleBulletsAllowCancel": false, "m_flReloadSingleBulletsInitialDelay": 0.000000, "m_bCanCrit": true, "m_flCritBonusStartRange": 0.000000, "m_flCritBonusEndRange": 0.000000, "m_flCritBonusStart": 1.000000, "m_flCritBonusEnd": 1.000000, "m_flCritBonusAgainstNPCs": 0.200000, "m_eCritFilter": "CITADEL_UNIT_TARGET_ALL", "m_eCritAlwaysFilter": "", "m_bSpinsUp": false, "m_flMaxSpinCycleTime": -1.000000, "m_flSpinIncreaseRate": 0.000000, "m_flSpinDecayRate": 0.000000, "m_flBuildUpRate": -1.000000, "m_bIsSemiAuto": false, "m_flBulletSpeed": 1000.000000, "m_flBulletSpeedRandomFactor": 0.000000, "m_flBulletGravityScale": 1.000000, "m_flBulletRadius": 0.000000, "m_flBulletRadiusVsWorld": 0.000000, "m_flBulletLifetime": 0.000000, "m_flVerticalAimBias": 0.000000, "m_flBulletInheritShooterVelocityScale": 0.000000, "m_bCanZoom": true, "m_flZoomFOV": 70.000000, "m_flZoomFOV_Relative": -5.000000, "m_flZoomMoveSpeedPercent": 0.750000, "m_flShootMoveSpeedPercent": 0.750000, "m_flReloadMoveSpeedPercent": 1.000000, "m_bUsesSpreadPattern": true, "m_Spread": 0.200000, "m_bFirstShotPerfectAccuracy": false, "m_AimingShootSpreadPenalty": 0.000000, "m_flScatterYawScale": 1.000000, "m_flShootSpreadPenaltyPerShot": 0.000000, "m_ShootSpreadPenaltyPerShotNormalization": { "m_bNormalizeSpreadPerShot": false, "m_FireRatePctRange": [ 0.000000, 100.000000 ], "m_SpreadPerShotFactor": 1.000000 }, "m_flShootSpreadPenaltyDecayDelay": -1.000000, "m_flShootSpreadPenaltyDecay": 1.000000, "m_flSpreadPenaltyDecay": 3.000000, "m_flShootingUpSpreadPenalty": 0.000000, "m_flAutoReplenishClip": 0.000000, "m_NpcAimingSpread": 0.000000, "m_vecScatterOffsets": [ ], "m_flPelletScatterFactor": 1.000000, "m_flPelletScatterSpreadFactor": 0.500000, "m_bApplySpreadToFirstPellet": false, "m_vecOriginOffsets": [ ], "m_flVerticalPunch": 1.000000, "m_flHorizontalPunch": 0.500000, "m_HorizontalRecoil": { "m_Range": 0.000000, "m_flBurstSlope": 0.000000, "m_flBurstExponent": 1.000000, "m_flBurstConstant": 0.000000 }, "m_VerticallRecoil": { "m_Range": 0.000000, "m_flBurstSlope": 0.000000, "m_flBurstExponent": 1.000000, "m_flBurstConstant": 0.000000 }, "m_flRecoilSpeed": 1.000000, "m_flRecoilRecoveryDelayFactor": 1.000000, "m_flRecoilRecoverySpeed": 1.000000, "m_flRecoilShotIndexRecoveryTimeFactor": 0.250000, "m_nRecoilSeed": 0, "m_szBulletTravelTracerParticle": "particles/weapon_fx/default_tracer.vpcf", "m_szSelfBulletTravelTracerParticle": "", "m_szBulletLinkParticle": "", "m_bUseDesatForFriendlyNonHeroTracer": true, "m_eAttachmentSourceType": "EAttachmentSource_WeaponMuzzles", "m_strCustomAttachmentSource": "ability_cast", "m_szMuzzleFlashEffectName": "", "m_strWeaponImpactEffect": "", "m_mapImpactEffects": { }, "m_bUseWeaponAbilityName": false, "m_flDamageForce": 50.000000, "m_strShootSound": "", "m_strFirstShotSound": "", "m_strShotReleaseSound": "", "m_strBulletLoopingSound": "", "m_strBulletWhizSound": "", "m_strBulletImpactSound": "", "m_flBulletWhizDistance": 150.000000, "m_strReloadSound": "", "m_strReloadEndSound": "", "m_strLocalPlayerBulletImpactSound": "", "m_strLocalPlayerBulletImpactHeavySound": "", "m_strZoomInSound": "", "m_strZoomOutSound": "", "m_strSpinUpSound": "", "m_strSpinDownSound": "", "m_strSpinUpLoopSound": "", "m_flMaxLagCompensation": 340282346638528859811704183484516925440.000000 }, "m_TrooperType": "TROOPER_NORMAL", "m_flNearDeathDuration": 0.000000, "m_flFlySpeed": 0.000000, "m_flFlyHeight": 0.000000, "m_flMeleeDamage": 0.000000, "m_flMeleeDuration": 0.000000, "m_flMeleeChargeRange": 0.000000, "m_flHealthBarOffsetDucking": 40.000000, "m_VSPlayer": { "m_flBaseDPS": 0.000000, "m_flEndDPS": 0.000000, "m_flEndDPSTimeInSeconds": 0.000000, "m_flMaxRange": 0.000000, "m_flDamageResist": 0.000000 }, "m_VSTrooper": { "m_flBaseDPS": 0.000000, "m_flEndDPS": 0.000000, "m_flEndDPSTimeInSeconds": 0.000000, "m_flMaxRange": 0.000000, "m_flDamageResist": 0.000000 }, "m_VSGuardian": { "m_flBaseDPS": 0.000000, "m_flEndDPS": 0.000000, "m_flEndDPSTimeInSeconds": 0.000000, "m_flMaxRange": 0.000000, "m_flDamageResist": 0.000000 }, "m_VSWalker": { "m_flBaseDPS": 0.000000, "m_flEndDPS": 0.000000, "m_flEndDPSTimeInSeconds": 0.000000, "m_flMaxRange": 0.000000, "m_flDamageResist": 0.000000 }, "m_VSWatcher": { "m_flBaseDPS": 0.000000, "m_flEndDPS": 0.000000, "m_flEndDPSTimeInSeconds": 0.000000, "m_flMaxRange": 0.000000, "m_flDamageResist": 0.000000 }, "m_VSShrine": { "m_flBaseDPS": 0.000000, "m_flEndDPS": 0.000000, "m_flEndDPSTimeInSeconds": 0.000000, "m_flMaxRange": 0.000000, "m_flDamageResist": 0.000000 }, "m_VSPatron": { "m_flBaseDPS": 0.000000, "m_flEndDPS": 0.000000, "m_flEndDPSTimeInSeconds": 0.000000, "m_flMaxRange": 0.000000, "m_flDamageResist": 0.000000 }, "m_VSPatronPhase2": { "m_flBaseDPS": 0.000000, "m_flEndDPS": 0.000000, "m_flEndDPSTimeInSeconds": 0.000000, "m_flMaxRange": 0.000000, "m_flDamageResist": 0.000000 }, "m_flDPSPctGrowthPerMinute": 0.000000, "m_bBossWeaponEnabled": false, "m_BossWeapon": { "m_flBulletDamage": 0.000000, "m_eDamageType": "CITADEL_DAMAGETYPE_BULLET", "m_iBullets": 1, "m_iSplitShotsMax": -1, "m_flSplitShotAngles": -1.000000, "m_bExpressShotDisabled": false, "m_bHitOnceAcrossAllBullets": false, "m_iBulletsToFullyClaimOrb": 1, "m_flExplosionRadius": 0.000000, "m_flExplosionDamageScaleAtMaxRadius": 0.300000, "m_bAllowExplosionToCollectGold": false, "m_iClipSize": 0, "m_flCycleTime": 0.150000, "m_flBulletCreationDelay": 0.000000, "m_iBurstShotCount": 1, "m_flIntraBurstCycleTime": 0.000000, "m_iAmmoConsumedPerShot": 1, "m_flRange": 8192.000000, "m_flRangeWhileZoomed": 0.000000, "m_flDamageFalloffStartRange": 0.000000, "m_flDamageFalloffEndRange": 900.000000, "m_flDamageFalloffBias": 0.500000, "m_flDamageFalloffStartScale": 1.000000, "m_flDamageFalloffEndScale": 0.000000, "m_bDontPassThroughPortals": false, "m_bPlayImpactEffectsOnTeammates": false, "m_flPenetrationPercent": 0.000000, "m_flIronSightsTime": 0.100000, "m_reloadDuration": 0.000000, "m_bReloadUseActiveWeaponInfoDuration": false, "m_bReloadSingleBullets": false, "m_bReloadSingleBulletsAllowCancel": false, "m_flReloadSingleBulletsInitialDelay": 0.000000, "m_bCanCrit": true, "m_flCritBonusStartRange": 0.000000, "m_flCritBonusEndRange": 0.000000, "m_flCritBonusStart": 1.000000, "m_flCritBonusEnd": 1.000000, "m_flCritBonusAgainstNPCs": 0.200000, "m_eCritFilter": "CITADEL_UNIT_TARGET_ALL", "m_eCritAlwaysFilter": "", "m_bSpinsUp": false, "m_flMaxSpinCycleTime": -1.000000, "m_flSpinIncreaseRate": 0.000000, "m_flSpinDecayRate": 0.000000, "m_flBuildUpRate": -1.000000, "m_bIsSemiAuto": false, "m_flBulletSpeed": 1000.000000, "m_flBulletSpeedRandomFactor": 0.000000, "m_flBulletGravityScale": 1.000000, "m_flBulletRadius": 0.000000, "m_flBulletRadiusVsWorld": 0.000000, "m_flBulletLifetime": 0.000000, "m_flVerticalAimBias": 0.000000, "m_flBulletInheritShooterVelocityScale": 0.000000, "m_bCanZoom": true, "m_flZoomFOV": 70.000000, "m_flZoomFOV_Relative": -5.000000, "m_flZoomMoveSpeedPercent": 0.750000, "m_flShootMoveSpeedPercent": 0.750000, "m_flReloadMoveSpeedPercent": 1.000000, "m_bUsesSpreadPattern": true, "m_Spread": 0.200000, "m_bFirstShotPerfectAccuracy": false, "m_AimingShootSpreadPenalty": 0.000000, "m_flScatterYawScale": 1.000000, "m_flShootSpreadPenaltyPerShot": 0.000000, "m_ShootSpreadPenaltyPerShotNormalization": { "m_bNormalizeSpreadPerShot": false, "m_FireRatePctRange": [ 0.000000, 100.000000 ], "m_SpreadPerShotFactor": 1.000000 }, "m_flShootSpreadPenaltyDecayDelay": -1.000000, "m_flShootSpreadPenaltyDecay": 1.000000, "m_flSpreadPenaltyDecay": 3.000000, "m_flShootingUpSpreadPenalty": 0.000000, "m_flAutoReplenishClip": 0.000000, "m_NpcAimingSpread": 0.000000, "m_vecScatterOffsets": [ ], "m_flPelletScatterFactor": 1.000000, "m_flPelletScatterSpreadFactor": 0.500000, "m_bApplySpreadToFirstPellet": false, "m_vecOriginOffsets": [ ], "m_flVerticalPunch": 1.000000, "m_flHorizontalPunch": 0.500000, "m_HorizontalRecoil": { "m_Range": 0.000000, "m_flBurstSlope": 0.000000, "m_flBurstExponent": 1.000000, "m_flBurstConstant": 0.000000 }, "m_VerticallRecoil": { "m_Range": 0.000000, "m_flBurstSlope": 0.000000, "m_flBurstExponent": 1.000000, "m_flBurstConstant": 0.000000 }, "m_flRecoilSpeed": 1.000000, "m_flRecoilRecoveryDelayFactor": 1.000000, "m_flRecoilRecoverySpeed": 1.000000, "m_flRecoilShotIndexRecoveryTimeFactor": 0.250000, "m_nRecoilSeed": 0, "m_szBulletTravelTracerParticle": "particles/weapon_fx/default_tracer.vpcf", "m_szSelfBulletTravelTracerParticle": "", "m_szBulletLinkParticle": "", "m_bUseDesatForFriendlyNonHeroTracer": true, "m_eAttachmentSourceType": "EAttachmentSource_WeaponMuzzles", "m_strCustomAttachmentSource": "ability_cast", "m_szMuzzleFlashEffectName": "", "m_strWeaponImpactEffect": "", "m_mapImpactEffects": { }, "m_bUseWeaponAbilityName": false, "m_flDamageForce": 50.000000, "m_strShootSound": "", "m_strFirstShotSound": "", "m_strShotReleaseSound": "", "m_strBulletLoopingSound": "", "m_strBulletWhizSound": "", "m_strBulletImpactSound": "", "m_flBulletWhizDistance": 150.000000, "m_strReloadSound": "", "m_strReloadEndSound": "", "m_strLocalPlayerBulletImpactSound": "", "m_strLocalPlayerBulletImpactHeavySound": "", "m_strZoomInSound": "", "m_strZoomOutSound": "", "m_strSpinUpSound": "", "m_strSpinDownSound": "", "m_strSpinUpLoopSound": "", "m_flMaxLagCompensation": 340282346638528859811704183484516925440.000000 }, "m_BossAttackParticle": "", "m_LastHitParticle": "", "m_TargetingLaserParticle": "", "m_TargetingEyeFlashParticle": "", "m_sZiplineContainerBreakFromDamageParticle": "", "m_sZiplineContainerBreakFromLandingParticle": "", "m_MedicHealActiveParticle": "", "m_HeadHealthChangeAmberParticle": "", "m_HeadHealthChangeSapphireParticle": "", "m_sPlayerLastHitSound": "", "m_sCelebrationSound": "", "m_sZiplineContainerBreakSound": "", "m_NearDeathModifier": { }, "m_ShrinesDownBuffModifier": { }, "m_NpcOutOfCombatRegenModifier": { } }
Copy as
CAI_NPC_TrooperVData · 34 fields
0x1348m_TrooperTypeTrooperType_t = "TROOPER_NORMAL"
0x134Cm_flNearDeathDurationfloat32 = 0
0x1350m_flFlySpeedfloat32 = 0
0x1354m_flFlyHeightfloat32 = 0
0x1358m_flMeleeDamagefloat32 = 0
0x135Cm_flMeleeDurationfloat32 = 0
0x1360m_flMeleeChargeRangefloat32 = 0
0x1364m_flHealthBarOffsetDuckingfloat32 = 40
0x1368m_VSPlayerTrooperVsConfig_t = {…}
0x137Cm_VSTrooperTrooperVsConfig_t = {…}
0x1390m_VSGuardianTrooperVsConfig_t = {…}
0x13A4m_VSWalkerTrooperVsConfig_t = {…}
0x13B8m_VSWatcherTrooperVsConfig_t = {…}
0x13CCm_VSShrineTrooperVsConfig_t = {…}
0x13E0m_VSPatronTrooperVsConfig_t = {…}
0x13F4m_VSPatronPhase2TrooperVsConfig_t = {…}
0x1408m_flDPSPctGrowthPerMinutefloat32 = 0
0x140Cm_bBossWeaponEnabledbool = false
0x1410m_BossWeaponCCitadelWeaponInfo = {…}
0x1B88m_BossAttackParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x1C68m_LastHitParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x1D48m_TargetingLaserParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x1E28m_TargetingEyeFlashParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x1F08m_sZiplineContainerBreakFromDamageParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x1FE8m_sZiplineContainerBreakFromLandingParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x20C8m_MedicHealActiveParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x21A8m_HeadHealthChangeAmberParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x2288m_HeadHealthChangeSapphireParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x2368m_sPlayerLastHitSoundCSoundEventName = ""
0x2378m_sCelebrationSoundCSoundEventName = ""
0x2388m_sZiplineContainerBreakSoundCSoundEventName = ""
0x2398m_NearDeathModifierCEmbeddedSubclass< CCitadelModifier > = {…}
0x23A8m_ShrinesDownBuffModifierCEmbeddedSubclass< CCitadelModifier > = {…}
0x23B8m_NpcOutOfCombatRegenModifierCEmbeddedSubclass< CCitadelModifier > = {…}
from CAI_CitadelNPCVData · 59 fields
0x330m_mapBoundAbilitiesCUtlOrderedMap< EAbilitySlots_t, CSubclassName > = {…}
0x358m_flSightRangePlayersfloat32 = 0
0x35Cm_flSightRangeNPCsfloat32 = 0
0x360m_MeleeAnimNameCGlobalSymbol = ""
0x368m_flMeleeAttemptRangefloat32 = 80
0x36Cm_flMeleeHitRangefloat32 = 80
0x370m_MeleeAttackPointsCUtlVector< float32 > = []
0x388m_flMaxHealthBarDrawDistancefloat32 = 0
0x38Cm_flWalkSpeedfloat32 = 300
0x390m_flRunSpeedfloat32 = 300
0x394m_flTurnRatefloat32 = 180
0x398m_flAccelerationfloat32 = 200
0x39Cm_flStepHeightfloat32 = 36
0x3A0m_flJumpAnticipationTimefloat32 = 0.6
0x3A8m_BeamStartSoundCSoundEventName = ""
0x3B8m_BeamStopSoundCSoundEventName = ""
0x3C8m_BeamPointStartLoopSoundCSoundEventName = ""
0x3D8m_BeamPointEndLoopSoundCSoundEventName = ""
0x3E8m_BeamPointClosestLoopSoundCSoundEventName = ""
0x3F8m_strAmbientLoopSoundCSoundEventName = ""
0x408m_DeathSoundCSoundEventName = ""
0x418m_strLastHitSoundCSoundEventName = ""
0x428m_bPlayLastHitSoundbool = true
0x42Cm_flLastHitSoundWindowTimefloat32 = 1
0x430m_MeleeHitSoundCSoundEventName = ""
0x440m_MeleeHitPlayerSoundCSoundEventName = ""
0x450m_sAmberModelNameCResourceNameTyped< CWeakHandle< InfoForResourceTypeCModel > > = ""
0x530m_sSapphireModelNameCResourceNameTyped< CWeakHandle< InfoForResourceTypeCModel > > = ""
0x610m_sDefaultMaterialGroupNameCModelMaterialGroupName = ""
0x618m_sEnemyMaterialGroupNameCModelMaterialGroupName = ""
0x620m_sTeam1MaterialGroupNameCModelMaterialGroupName = ""
0x628m_sTeam2MaterialGroupNameCModelMaterialGroupName = ""
0x630m_MeleeSwingParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x710m_MeleeActivateParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x7F0m_flModelScalefloat32 = 1
0x7F8m_DeathParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x8D8m_JumpParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x9B8m_flOutlineRangefloat32 = 2000
0x9BCm_flOutlineWidthfloat32 = 4
0x9C0m_bOutlineThroughWallsbool = false
0x9C1m_bOutlineWhenVisiblebool = false
0x9C2m_bSuppressOtherOutlinesWhenVisiblebool = false
0x9C8m_HealthBarParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0xAA8m_sHealthBarAttachmentCUtlString = ""
0xAB0m_HealthBarColorFriendColor = [4 items]
0xAB4m_HealthBarColorEnemyColor = [4 items]
0xAB8m_HealthBarColorTeam1Color = [4 items]
0xABCm_HealthBarColorTeam2Color = [4 items]
0xAC0m_HealthBarColorTeamNeutralColor = [4 items]
0xAC4m_flMeleeTargetRadiusfloat32 = 0
0xAC8m_flHealthBarOffsetfloat32 = 0
0xACCm_bSpawnBreakablesOnDeathbool = false
0xAD0m_flBreakableForceScalefloat32 = 1
0xAD4m_flPhysicsImpulseMultiplierfloat32 = 1
0xAD8m_flBeamWeaponWidthfloat32 = 1
0xADCm_flBeamTurnRatefloat32 = 90
0xAE0m_BeamWeaponParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0xBC0m_strCustomUnitIconCPanoramaImageName = ""
0xBD0m_WeaponInfoCCitadelWeaponInfo = {…}
from CAI_BaseNPCVData · 34 fields
0x28m_sModelNameCResourceNameTyped< CWeakHandle< InfoForResourceTypeCModel > > = ""
0x108m_hFootstepSoundsCFootstepTableHandle = ""
0x110m_vecNavLinkMovementNamesCUtlVector< CGlobalSymbol > = []
0x128m_flAimConeAnglefloat32 = 6
0x130m_nMaxHealthint32 = 100
0x138m_vecIntrinsicModifiersCUtlVector< CEmbeddedSubclass< CCitadelModifier > > = []
0x150m_statusEffectMapNPCStatusEffectMap_t = {…}
0x158m_vecAttachmentsCUtlVector< NPCAttachmentDesc_t > = []
0x170m_flHeadDamageMultiplierCSkillFloat = 1.5
0x180m_flChestDamageMultiplierCSkillFloat = 1
0x190m_flStomachDamageMultiplierCSkillFloat = 1
0x1A0m_flArmDamageMultiplierCSkillFloat = 1
0x1B0m_flLegDamageMultiplierCSkillFloat = 1
0x1C0m_nMaxAdditionalAmmoBalancingShotsCSkillInt = 0
0x1D0m_bTakesDamagebool = true
0x1D8m_strDamagedEffectCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x2B8m_bLightsFiresWhenDamagedbool = false
0x2BCm_nRagdollHealthint32 = 0
0x2C0m_flImpactEnergyScalefloat32 = 1
0x2C4m_bAllowNonZUpMovementbool = false
0x2C5m_bUseDynamicCollisionHullbool = false
0x2C6m_bRequestCapsuleCollisionbool = false
0x2C8m_flCapsuleRadiusOverridefloat32 = 0
0x2CCm_flCapsuleHeightOverridefloat32 = 0
0x2D0m_vecActionDesiredSharedCUtlVector< CGlobalSymbol > = []
0x2E8m_sPlayerKilledNpcSoundCSoundEventName = ""
0x2F8m_sCustomDeathHandshakeCGlobalSymbol = ""
0x300m_sDefaultMovementSettingsCUtlString = ""
0x308m_mappedMovementSettingsCUtlVector< AI_MappedMovementSettingsItem_t > = []
0x320m_bEnableCodeDrivenAnimgraphMovementbool = false
0x321m_bEnableAnimgraphTagDrivenStrafingbool = true
0x324m_flMassOverridefloat32 = -1
0x328m_flThreatTemperaturefloat32 = 20
0x32Cm_flFlashpointfloat32 = -1

History

  1. 6722–6745changed
    • size 0x23E0 → 0x1528
    • m_TrooperType offset 0x1348 → 0xC30
    • m_flNearDeathDuration offset 0x134C → 0xC34
    • m_flFlySpeed offset 0x1350 → 0xC38
    • m_flFlyHeight offset 0x1354 → 0xC3C
    • m_flMeleeDamage offset 0x1358 → 0xC40
    • m_flMeleeDuration offset 0x135C → 0xC44
    • m_flMeleeChargeRange offset 0x1360 → 0xC4C
    • m_flDPSPctGrowthPerMinute offset 0x1408 → 0xC50
    • m_VSPlayer offset 0x1368 → 0xC60
    • m_VSTrooper offset 0x137C → 0xC74
    • m_VSGuardian offset 0x1390 → 0xC88
    • m_VSWalker offset 0x13A4 → 0xC9C
    • m_VSWatcher offset 0x13B8 → 0xCB0
    • m_VSShrine offset 0x13CC → 0xCC4
    • m_VSPatron offset 0x13E0 → 0xCD8
    • m_VSPatronPhase2 offset 0x13F4 → 0xCEC
    • m_BossAttackParticle offset 0x1B88 → 0xD00
    • m_LastHitParticle offset 0x1C68 → 0xDE0
    • m_TargetingLaserParticle offset 0x1D48 → 0xEC0
    • m_TargetingEyeFlashParticle offset 0x1E28 → 0xFA0
    • m_sZiplineContainerBreakFromDamageParticle offset 0x1F08 → 0x1080
    • m_sZiplineContainerBreakFromLandingParticle offset 0x1FE8 → 0x1160
    • m_MedicHealActiveParticle offset 0x20C8 → 0x1240
    • m_HeadHealthChangeAmberParticle offset 0x21A8 → 0x1320
    • m_HeadHealthChangeSapphireParticle offset 0x2288 → 0x1400
    • m_sPlayerLastHitSound offset 0x2368 → 0x14E0
    • m_sZiplineContainerBreakSound offset 0x2388 → 0x14F0
    • m_ShrinesDownBuffModifier offset 0x23A8 → 0x1500
    • + m_flMeleeHitTime float32 at 0xC48
    • + m_BossWeaponName CGlobalSymbol at 0xC58
    • − m_flHealthBarOffsetDucking
    • − m_bBossWeaponEnabled
    • − m_BossWeapon
    • − m_sCelebrationSound
    • − m_NearDeathModifier
    • − m_NpcOutOfCombatRegenModifier
  2. 6696–6701first dumped