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Modding Database

Up to date with Steam · checked 17s ago· Viewing build 6742 (Oct 02 2026), not the latest

CBasePlayerVData

classserver: CBasePlayerVData →

size 0x270 (624 bytes) · 16 own fields · last changed in build 6722

CEntitySubclassVDataBase › CBasePlayerVData
1 metadata entry
MGetKV3ClassDefaults
{ "_class": "CBasePlayerVData", "m_sModelName": "", "m_sModelNameAg2Override": "", "m_vecIntrinsicModifiers": [ ], "m_flHeadDamageMultiplier": 3.000000, "m_flChestDamageMultiplier": 1.000000, "m_flStomachDamageMultiplier": 1.000000, "m_flArmDamageMultiplier": 1.000000, "m_flLegDamageMultiplier": 1.000000, "m_flHoldBreathTime": 15.000000, "m_flDrowningDamageInterval": 1.000000, "m_nDrowningDamageInitial": 10, "m_nDrowningDamageMax": 10, "m_nWaterSpeed": 100, "m_flUseRange": 55.000000, "m_flUseAngleTolerance": 45.000000, "m_flCrouchTime": 0.400000 }
Copy as
CBasePlayerVData · 16 fields
0x28m_sModelNameCResourceNameTyped< CWeakHandle< InfoForResourceTypeCModel > > = ""
0x108m_sModelNameAg2OverrideCResourceNameTyped< CWeakHandle< InfoForResourceTypeCModel > > = ""
0x1E8m_vecIntrinsicModifiersCUtlVector< CEmbeddedSubclass< CCitadelModifier > > = []
0x200m_flHeadDamageMultiplierCSkillFloat = 3
0x210m_flChestDamageMultiplierCSkillFloat = 1
0x220m_flStomachDamageMultiplierCSkillFloat = 1
0x230m_flArmDamageMultiplierCSkillFloat = 1
0x240m_flLegDamageMultiplierCSkillFloat = 1
0x250m_flHoldBreathTimefloat32 = 15
0x254m_flDrowningDamageIntervalfloat32 = 1
0x258m_nDrowningDamageInitialint32 = 10
0x25Cm_nDrowningDamageMaxint32 = 10
0x260m_nWaterSpeedint32 = 100
0x264m_flUseRangefloat32 = 55
0x268m_flUseAngleTolerancefloat32 = 45
0x26Cm_flCrouchTimefloat32 = 0.4

History

  1. 6722–6745changed
    • size 0x190 → 0x270
    • m_vecIntrinsicModifiers offset 0x108 → 0x1E8
    • m_flHeadDamageMultiplier offset 0x120 → 0x200
    • m_flChestDamageMultiplier offset 0x130 → 0x210
    • m_flStomachDamageMultiplier offset 0x140 → 0x220
    • m_flArmDamageMultiplier offset 0x150 → 0x230
    • m_flLegDamageMultiplier offset 0x160 → 0x240
    • m_flHoldBreathTime offset 0x170 → 0x250
    • m_flDrowningDamageInterval offset 0x174 → 0x254
    • m_nDrowningDamageInitial offset 0x178 → 0x258
    • m_nDrowningDamageMax offset 0x17C → 0x25C
    • m_nWaterSpeed offset 0x180 → 0x260
    • m_flUseRange offset 0x184 → 0x264
    • m_flUseAngleTolerance offset 0x188 → 0x268
    • m_flCrouchTime offset 0x18C → 0x26C
    • + m_sModelNameAg2Override CResourceNameTyped< CWeakHandle< InfoForResourceTypeCModel > > at 0x108
  2. 6696–6701first dumped