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Modding Database

Up to date with Steam · checked 27s ago· Viewing build 6698 (Sep 17 2026), not the latest

CCitadel_Ability_FlyingStrike

classserver: CCitadel_Ability_FlyingStrike →

size 0x15D0 (5584 bytes) · 22 own fields · last changed in build 6722

CEntityInstance › C_BaseEntity › C_CitadelBaseAbility › CCitadelBaseYamatoAbility › CCitadel_Ability_FlyingStrike
18 metadata entries
MNetworkVarNames
"bool m_bShadowFormCast"
MNetworkVarNames
"Vector m_vYamatoCastPos"
MNetworkVarNames
"Vector m_vTargetCastPos"
MNetworkVarNames
"GameTime_t m_flFlyingToTargetStartTime"
MNetworkVarNames
"GameTime_t m_flEndAttackTime"
MNetworkVarNames
"GameTime_t m_flGrappleStartTime"
MNetworkVarNames
"GameTime_t m_flGrappleArriveTime"
MNetworkVarNames
"GameTime_t m_flAttackLatchTime"
MNetworkVarNames
"Vector m_vAttackLatchPos"
MNetworkVarNames
"EHANDLE m_hTarget"
MNetworkVarNames
"bool m_bIsTargetAlly"
MNetworkVarNames
"GameTime_t m_flGrappleShotAttackTime"
MNetworkVarNames
"Vector m_rgPath"
MNetworkVarNames
"int m_nPathIdx"
MNetworkVarNames
"int m_nPathSize"
MNetworkVarNames
"float m_flPathLength"
MNetworkVarNames
"Vector m_vFlyingInitialOffsetToPath"
MNetworkVarNames
"float flDistFlown"
Copy as
CCitadel_Ability_FlyingStrike · 22 fields
0x1208m_desatVolIdxSatVolumeIndex_t
0x120Cm_bShadowFormCastboolnetworked
0x1210m_vYamatoCastPosVectornetworked
0x121Cm_vTargetCastPosVectornetworked
0x1228m_flFlyingToTargetStartTimeGameTime_tnetworked
0x122Cm_flEndAttackTimeGameTime_tnetworked
0x1230m_flGrappleStartTimeGameTime_tnetworked
0x1234m_flGrappleArriveTimeGameTime_tnetworked
0x1238m_flAttackLatchTimeGameTime_tnetworked
0x123Cm_vAttackLatchPosVectornetworked
0x1248m_hTargetCHandle< C_BaseEntity >networked
0x124Cm_bIsTargetAllyboolnetworked
0x1250m_flGrappleShotAttackTimeGameTime_tnetworked
0x1258m_rgPathVector[20]networked
0x1348m_nPathIdxint32networked
0x134Cm_nPathSizeint32networked
0x1350m_flPathLengthfloat32networked
0x1354m_vFlyingInitialOffsetToPathVectornetworked
0x1360flDistFlownfloat32networked
0x1364m_vLastSafePosVector
0x1570m_nGrappleTravelEffectParticleIndex_t
0x15C8m_bPathDirtybool
from CCitadelBaseYamatoAbility · 2 fields
0x11D8m_flCachedCastTimefloat32
0x11DCm_bIsShadowFormCastbool
from C_CitadelBaseAbility · 38 fields
0x6C0m_vecIntrinsicModifiersCUtlVector< CModifierHandleTyped< CCitadelModifier > >
0x6D8m_pCastDelayAutoModifierCModifierHandleTyped< CCitadelModifier >
0x6F0m_pChannelAutoModifierCModifierHandleTyped< CCitadelModifier >
0x708m_strUsedCastGraphParamCGlobalSymbol
0x710m_nCastParamNeedsResetTickint32
0x718m_bIsCoolingDownInternalbool
0x71Cm_flCancelMashProtectionEndTimeGameTime_t
0x720m_flCancelLockoutEndTimeGameTime_t
0x740m_bChannelingboolnetworked
0x741m_bInCastDelayboolnetworked
0x742m_bShouldBeExecutedboolnetworked
0x743m_bCanBeUpgradedboolnetworked
0x748m_eStolenInSlotCitadelStolenAbilitySlot_tnetworked
0x758m_nUpgradeInfoCitadelAbilityUpgradeInfoPacked_tnetworked
0x75Cm_iBucketIDEAbilityBucketTypenetworked
0x760m_bToggleStateboolnetworked
0x764m_flCooldownStartGameTime_tnetworked
0x768m_flCooldownEndGameTime_tnetworked
0x76Cm_flCastCompletedTimeGameTime_tnetworked
0x770m_flChannelStartTimeGameTime_tnetworked
0x774m_flCastDelayStartTimeGameTime_tnetworked
0x778m_eAbilitySlotEAbilitySlots_tnetworked
0x77Cm_flPostCastDelayEndTimeGameTime_tnetworked
0x780m_iRemainingChargesint32networked
0x784m_flChargeRechargeStartGameTime_tnetworked
0x788m_flChargeRechargeEndGameTime_tnetworked
0x78Cm_flMovementControlActiveTimeGameTime_tnetworked
0x790m_flSelectedChangedTimeGameTime_tnetworked
0x794m_flAltCastHoldStartTimeGameTime_tnetworked
0x798m_flAltCastDoubleTapStartTimeGameTime_tnetworked
0x79Cm_bCanBeImbuedboolnetworked
0x7A0m_vecImbuedAbilitiesC_NetworkUtlVectorBase< CUtlStringToken >networked
0x7B8m_bSelectionModeIsAltModeboolnetworked
0x7B9m_bPredErrorCheckChannelingbool
0x7BAm_bPredErrorCheckCastingbool
0x7BCm_flPredErrorCheckCastCompleteTimeGameTime_t
0x7C0m_bPredErrorCheckIsSelectedbool
0x119Cm_flNextMeepMopTimeGameTime_t
from C_BaseEntity · 82 fields
0x30m_CBodyComponentCBodyComponent*networked
0x38m_NetworkTransmitComponentCNetworkTransmitComponent
0x328m_nLastThinkTickGameTick_t
0x330m_pGameSceneNodeCGameSceneNode*
0x338m_pRenderComponentCRenderComponent*
0x340m_pCollisionCCollisionProperty*
0x348m_pModifierPropCModifierProperty*networked
0x350m_iMaxHealthint32networked
0x354m_iHealthint32networked
0x358m_flDamageAccumulatorfloat32
0x35Cm_lifeStateuint8networked
0x35Dm_bTakesDamageboolnetworked
0x360m_nTakeDamageFlagsTakeDamageFlags_tnetworked
0x368m_nPlatformTypeEntityPlatformTypes_tnetworked
0x369m_ubInterpolationFrameuint8networked
0x36Cm_hSceneObjectControllerCHandle< C_BaseEntity >
0x370m_nNoInterpolationTickint32
0x374m_nVisibilityNoInterpolationTickint32
0x378m_flProxyRandomValuefloat32
0x37Cm_iEFlagsint32
0x380m_nWaterTypeuint8
0x381m_bInterpolateEvenWithNoModelbool
0x382m_bPredictionEligiblebool
0x383m_bApplyLayerMatchIDToModelbool
0x384m_tokLayerMatchIDCUtlStringToken
0x388m_nSubclassIDCUtlStringTokennetworked
0x398m_nSimulationTickint32
0x39Cm_iCurrentThinkContextint32
0x3A0m_aThinkFunctionsCUtlVector< thinkfunc_t >
0x3B8m_bDisabledContextThinksbool
0x3BCm_flAnimTimefloat32networked
0x3C0m_flSimulationTimefloat32networked
0x3C4m_nSceneObjectOverrideFlagsuint8
0x3C5m_bHasSuccessfullyInterpolatedbool
0x3C6m_bHasAddedVarsToInterpolationbool
0x3C7m_bRenderEvenWhenNotSuccessfullyInterpolatedbool
0x3C8m_nInterpolationLatchDirtyFlagsint32[2]
0x3D0m_ListEntryuint16[11]
0x3E8m_flCreateTimeGameTime_tnetworked
0x3ECm_flSpeedfloat32networked
0x3F0m_EntClientFlagsuint16
0x3F2m_bClientSideRagdollboolnetworked
0x3F3m_iTeamNumuint8networked
0x3F4m_spawnflagsuint32networked
0x3F8m_nNextThinkTickGameTick_tnetworked
0x400m_fFlagsuint32networked
0x404m_vecAbsVelocityVector
0x410m_vecServerVelocityCNetworkVelocityVectornetworked
0x438m_vecVelocityCNetworkVelocityVector
0x518m_hEffectEntityCHandle< C_BaseEntity >networked
0x51Cm_hOwnerEntityCHandle< C_BaseEntity >networked
0x520m_MoveCollideMoveCollide_tnetworked
0x521m_MoveTypeMoveType_tnetworked
0x522m_nActualMoveTypeMoveType_t
0x524m_flWaterLevelfloat32networked
0x528m_fEffectsuint32networked
0x52Cm_hGroundEntityCHandle< C_BaseEntity >networked
0x530m_nGroundBodyIndexint32networked
0x534m_flFrictionfloat32networked
0x538m_flElasticityfloat32networked
0x53Cm_flGravityScalefloat32networked
0x540m_flTimeScalefloat32networked
0x544m_bAnimatedEveryTickboolnetworked
0x545m_bGravityDisabledboolnetworked
0x548m_flNavIgnoreUntilTimeGameTime_tnetworked
0x54Cm_hThinkuint16
0x558m_fBBoxVisFlagsuint8
0x55Cm_flActualGravityScalefloat32
0x560m_bGravityActuallyDisabledbool
0x561m_bPredictablebool
0x562m_bRenderWithViewModelsbool
0x564m_nFirstPredictableCommandint32
0x568m_nLastPredictableCommandint32
0x56Cm_hOldMoveParentCHandle< C_BaseEntity >
0x570m_ParticlesCParticleProperty
0x5A0m_vecAngVelocityQAngle
0x5ACm_DataChangeEventRefint32
0x5B0m_dependenciesCUtlVector< CEntityHandle >
0x5C8m_nCreationTickint32
0x5D9m_bAnimTimeChangedbool
0x5DAm_bSimulationTimeChangedbool
0x5E8m_sUniqueHammerIDCUtlString
from CEntityInstance · 3 fields
0x8m_iszPrivateVScriptsCUtlSymbolLarge
0x10m_pEntityCEntityIdentity*networked
0x28m_CScriptComponentCScriptComponent*

History

  1. 6722–6745changed
    • size 0x15D0 → 0x1B90
    • m_desatVolIdx offset 0x1208 → 0x1708
    • m_bShadowFormCast offset 0x120C → 0x170C, no longer networked
    • m_vYamatoCastPos offset 0x1210 → 0x1710, type Vector → VectorWS, no longer networked
    • m_vTargetCastPos offset 0x121C → 0x171C, type Vector → VectorWS, no longer networked
    • m_flFlyingToTargetStartTime offset 0x1228 → 0x1728, no longer networked
    • m_flEndAttackTime offset 0x122C → 0x172C, no longer networked
    • m_flGrappleStartTime offset 0x1230 → 0x1730, no longer networked
    • m_flGrappleArriveTime offset 0x1234 → 0x1734, no longer networked
    • m_flAttackLatchTime offset 0x1238 → 0x1738, no longer networked
    • m_vAttackLatchPos offset 0x123C → 0x173C, type Vector → VectorWS, no longer networked
    • m_hTarget offset 0x1248 → 0x1748, no longer networked
    • m_bIsTargetAlly offset 0x124C → 0x174C, no longer networked
    • m_flGrappleShotAttackTime offset 0x1250 → 0x1750, no longer networked
    • m_rgPath offset 0x1258 → 0x1758, type Vector[20] → VectorWS[20], no longer networked
    • m_nPathIdx offset 0x1348 → 0x1848, no longer networked
    • m_nPathSize offset 0x134C → 0x184C, no longer networked
    • m_flPathLength offset 0x1350 → 0x1850, no longer networked
    • m_vFlyingInitialOffsetToPath offset 0x1354 → 0x1854, no longer networked
    • flDistFlown offset 0x1360 → 0x1860, no longer networked
    • m_vLastSafePos offset 0x1364 → 0x1864, type Vector → VectorWS
    • m_nGrappleTravelEffect offset 0x1570 → 0x1B30
    • m_bPathDirty offset 0x15C8 → 0x1B88
    • + m_bJumpSoundPlayed bool at 0x1B89
  2. 6696–6701first dumped