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Modding Database

Up to date with Steam · checked 8s ago· Viewing build 6730 (Oct 01 2026), not the latest

CCitadel_Ability_PrimaryWeapon_Empty

classserver: CCitadel_Ability_PrimaryWeapon_Empty →

size 0x1970 (6512 bytes) · 0 own fields · last changed in build 6722

CEntityInstance › C_BaseEntity › C_CitadelBaseAbility › CCitadel_Ability_PrimaryWeapon › CCitadel_Ability_PrimaryWeapon_Empty
Copy as
CCitadel_Ability_PrimaryWeapon_Empty · 0 fields
Declares no fields of its own.
from CCitadel_Ability_PrimaryWeapon · 60 fields
0x16D8m_flLastReloadStartTimeGameTime_t
0x16DCm_flNextPrimaryAttackGameTime_t
0x16E0m_flDelayedShotCreateTimeGameTime_t
0x1828m_iClipint32
0x182Cm_iBonusClipint32
0x1830m_nNumContinuousShotsint32
0x1834m_flContinuousShotStartTimeGameTime_t
0x1838m_flSpreadPenaltyfloat32
0x183Cm_flZoomTimeGameTime_t
0x1840m_flZoomOutTimeGameTime_t
0x1844m_iSpreadIndexint8
0x1846m_nShotRecoilIndexint16
0x1848m_flNextShotRecoilRecoveryTimeGameTime_t
0x184Cm_bIsZoomedbool
0x184Dm_nBurstShotsRemaininguint8
0x1850m_nShotNumberuint32
0x1854m_bInReloadbool
0x1855m_bSingleShotReloadFirstBulletbool
0x1858m_reloadQueuedStartTimeGameTime_t
0x185Cm_flReloadAvailableTimeGameTime_t
0x1860m_bCanActiveReloadbool
0x1864m_flLastAttackTimeGameTime_t
0x1868m_flNextAttackDelayStartTimeGameTime_t
0x186Cm_flNextAttackDelayEndTimeGameTime_t
0x1870m_flAttackDelayPauseTotalTimefloat32
0x1874m_flAttackDelayPauseEndTimeGameTime_t
0x1878m_eNextAttackDelayReasonENextAttackDelayReason_t
0x187Cm_bInputPressedWhileSelectedbool
0x1880m_tFireOnReleaseHoldBeginTimeGameTime_t
0x1884m_flShotChargeFracfloat32
0x1888m_eActiveFireModeEFireMode_t
0x188Cm_bPassiveFXActivebool
0x1890m_flAmmoFracfloat32
0x1894m_bFiredRecentlybool
0x1898m_angRecoilAnglesQAngle
0x18A4m_angRecoilToAddQAngle
0x18B0m_angRecoilRecoveryQAngle
0x18BCm_flRecoilStartTimeGameTime_t
0x18C0m_flRecoilRecoverySpeedfloat32
0x18C4m_flAddApproachSpeedfloat32
0x18C8m_currentSpreadfloat32
0x18CCm_currentMaxSpreadfloat32
0x18D0m_currentFireSpreadfloat32
0x18D4m_flCurrentSpinRatefloat32
0x18D8m_bWasSpinningUpbool
0x18DCm_fFireDurationfloat32
0x18E0m_bPrimaryAttackHeldbool
0x18E1m_bFireOnEmptybool
0x18E2m_bHasReleasedForFireOnReleasebool
0x18E3m_bInputReleasedForFireOnReleasebool
0x18E4m_bChargedShotNeedsInputReleasebool
0x18E8m_eFireOnReleaseModeEFireMode_t
0x18ECm_bZoomMispredictedbool
0x18F0m_flNextDisarmSoundGameTime_t
0x1920m_nPrimaryMuzzleIndexint32
0x1924m_flPrimaryMuzzleResetTimeGameTime_t
0x1928m_nSecondaryMuzzleIndexint32
0x192Cm_flSecondaryMuzzleResetTimeGameTime_t
0x1930m_nRandomStreakint32
0x1934m_nLastUsedMuzzleIndexint32
from C_CitadelBaseAbility · 37 fields
0x6D0m_vecIntrinsicModifiersCUtlVector< CModifierHandleTyped< CCitadelModifier > >
0x6E8m_pCastDelayAutoModifierCModifierHandleTyped< CCitadelModifier >
0x700m_pChannelAutoModifierCModifierHandleTyped< CCitadelModifier >
0x71Cm_bIsCoolingDownInternalbool
0x720m_flCancelMashProtectionEndTimeGameTime_t
0x724m_flCancelLockoutEndTimeGameTime_t
0x748m_bChannelingbool
0x749m_bInCastDelaybool
0x74Am_bShouldBeExecutedbool
0x74Bm_bCanBeUpgradedbool
0x750m_eStolenInSlotCitadelStolenAbilitySlot_t
0x760m_nUpgradeInfoCitadelAbilityUpgradeInfoPacked_t
0x764m_bToggleStatebool
0x768m_flCooldownStartGameTime_t
0x76Cm_flCooldownEndGameTime_t
0x770m_flCastCompletedTimeGameTime_t
0x774m_flChannelStartTimeGameTime_t
0x778m_flCastDelayStartTimeGameTime_t
0x77Cm_eAbilitySlotEAbilitySlots_t
0x780m_flPostCastDelayEndTimeGameTime_t
0x784m_iRemainingChargesint32
0x788m_flChargeRechargeStartGameTime_t
0x78Cm_flChargeRechargeEndGameTime_t
0x790m_flMovementControlActiveTimeGameTime_t
0x794m_flSelectedChangedTimeGameTime_t
0x798m_flAltCastHoldStartTimeGameTime_t
0x79Cm_flAltCastDoubleTapStartTimeGameTime_t
0x7A0m_bCanBeImbuedbool
0x7A8m_vecImbuedAbilitiesC_NetworkUtlVectorBase< CUtlStringToken >
0x7C0m_bSelectionModeIsAltModebool
0x7C1m_bPredErrorCheckChannelingbool
0x7C2m_bPredErrorCheckCastingbool
0x7C4m_flPredErrorCheckCastCompleteTimeGameTime_t
0x7C8m_bPredErrorCheckIsSelectedbool
0x1444m_enActiveReasonBitsEAbilityActiveReasonBits
0x1448m_flActiveWindowDeadlinesGameTime_t[8]
0x169Cm_flNextMeepMopTimeGameTime_t
from C_BaseEntity · 81 fields
0x30m_CBodyComponentCBodyComponent*
0x38m_NetworkTransmitComponentCNetworkTransmitComponent
0x328m_nLastThinkTickGameTick_t
0x330m_pGameSceneNodeCGameSceneNode*
0x338m_pRenderComponentCRenderComponent*
0x340m_pCollisionCCollisionProperty*
0x348m_pModifierPropCModifierProperty*
0x350m_iMaxHealthint32
0x354m_iHealthint32
0x358m_flDamageAccumulatorfloat32
0x35Cm_lifeStateuint8
0x35Dm_bTakesDamagebool
0x360m_nTakeDamageFlagsTakeDamageFlags_t
0x368m_nPlatformTypeEntityPlatformTypes_t
0x369m_ubInterpolationFrameuint8
0x36Cm_hSceneObjectControllerCHandle< C_BaseEntity >
0x370m_nNoInterpolationTickint32
0x374m_nVisibilityNoInterpolationTickint32
0x378m_flProxyRandomValuefloat32
0x37Cm_iEFlagsint32
0x380m_nWaterTypeuint8
0x381m_bInterpolateEvenWithNoModelbool
0x382m_bPredictionEligiblebool
0x383m_bApplyLayerMatchIDToModelbool
0x384m_tokLayerMatchIDCUtlStringToken
0x388m_nSubclassIDCUtlStringToken
0x398m_nSimulationTickint32
0x39Cm_iCurrentThinkContextint32
0x3A0m_aThinkFunctionsCUtlVector< thinkfunc_t >
0x3B8m_bDisabledContextThinksbool
0x3BCm_flAnimTimefloat32
0x3C0m_flSimulationTimefloat32
0x3C4m_nSceneObjectOverrideFlagsuint8
0x3C5m_bHasSuccessfullyInterpolatedbool
0x3C6m_bHasAddedVarsToInterpolationbool
0x3C7m_bRenderEvenWhenNotSuccessfullyInterpolatedbool
0x3C8m_nInterpolationLatchDirtyFlagsint32[2]
0x3D0m_ListEntryuint16[11]
0x3E8m_flCreateTimeGameTime_t
0x3ECm_EntClientFlagsuint16
0x3EEm_bClientSideRagdollbool
0x3EFm_iTeamNumuint8
0x3F0m_spawnflagsuint32
0x3F4m_nNextThinkTickGameTick_t
0x3FCm_fFlagsuint32
0x400m_vecAbsVelocityVector
0x40Cm_vecServerVelocityCNetworkVelocityVector
0x438m_vecVelocityCNetworkVelocityVector
0x518m_hEffectEntityCHandle< C_BaseEntity >
0x51Cm_hOwnerEntityCHandle< C_BaseEntity >
0x520m_MoveCollideMoveCollide_t
0x521m_MoveTypeMoveType_t
0x522m_nActualMoveTypeMoveType_t
0x524m_flWaterLevelfloat32
0x528m_fEffectsuint32
0x52Cm_hGroundEntityCHandle< C_BaseEntity >
0x530m_nGroundBodyIndexint32
0x534m_flFrictionfloat32
0x538m_flElasticityfloat32
0x53Cm_flGravityScalefloat32
0x540m_flTimeScalefloat32
0x544m_bAnimatedEveryTickbool
0x545m_bGravityDisabledbool
0x548m_flNavIgnoreUntilTimeGameTime_t
0x54Cm_hThinkuint16
0x558m_fBBoxVisFlagsuint8
0x55Cm_flActualGravityScalefloat32
0x560m_bGravityActuallyDisabledbool
0x561m_bPredictablebool
0x562m_bRenderWithViewModelsbool
0x564m_nFirstPredictableCommandint32
0x568m_nLastPredictableCommandint32
0x56Cm_hOldMoveParentCHandle< C_BaseEntity >
0x570m_ParticlesCParticleProperty
0x5A0m_vecAngVelocityQAngle
0x5ACm_DataChangeEventRefint32
0x5B0m_dependenciesCUtlVector< CEntityHandle >
0x5C8m_nCreationTickint32
0x5D9m_bAnimTimeChangedbool
0x5DAm_bSimulationTimeChangedbool
0x5E8m_sUniqueHammerIDCUtlString
from CEntityInstance · 3 fields
0x8m_iszPrivateVScriptsCUtlSymbolLarge
0x10m_pEntityCEntityIdentity*
0x28m_CScriptComponentCScriptComponent*

History

  1. 6722–6745changed
    • size 0x1430 → 0x1970
  2. 6696–6701first dumped