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Modding Database

Up to date with Steam · checked 1s ago· Viewing build 6745 (Oct 02 2026)

CCitadel_Ability_PrimaryWeapon_GraphController

class

size 0x200 (512 bytes) · 12 own fields · last changed in build 6722

CAnimGraphControllerBase › CCitadelBaseAbilityGraphController › CCitadel_Ability_PrimaryWeapon_GraphController
1 metadata entry
MGetKV3ClassDefaults
{ "_class": "CCitadel_Ability_PrimaryWeapon_GraphController", "m_hExternalGraph": 4294967295, "m_Shoot": null, "m_Muzzle": null, "m_ReloadState": null, "m_ReloadFraction": null, "m_ReloadSpeed": null, "m_AmmoFraction": null, "m_Ammo": null, "m_AmmoMax": null, "m_nShootPriority": -1, "m_nReloadPriority": -1, "m_flLatchedReloadSpeed": 1.000000, "m_symLastMuzzle": "" }
Copy as
CCitadel_Ability_PrimaryWeapon_GraphController · 12 fields
0xC0m_ShootCAnimGraph2ParamOptionalRef< CGlobalSymbol > = null
0xD8m_MuzzleCAnimGraph2ParamOptionalRef< CGlobalSymbol > = null
0xF0m_ReloadStateCAnimGraphParamRef< CGlobalSymbol > = null
0x120m_ReloadFractionCAnimGraphParamRef< float32 > = null
0x148m_ReloadSpeedCAnimGraphParamRef< float32 > = null
0x170m_AmmoFractionCAnimGraphParamRef< float32 > = null
0x198m_AmmoCAnimGraphParamRef< float32 > = null
0x1C0m_AmmoMaxCAnimGraphParamRef< float32 > = null
0x1E8m_nShootPriorityint32 = -1
0x1ECm_nReloadPriorityint32 = -1
0x1F0m_flLatchedReloadSpeedfloat32 = 1
0x1F8m_symLastMuzzleCGlobalSymbol = ""
from CAnimGraphControllerBase · 1 field
0x4Cm_hExternalGraphExternalAnimGraphHandle_t = 4294967295

History

  1. 6722–6745changed
    • size 0x298 → 0x200
    • m_Shoot offset 0x1A8 → 0xC0
    • m_Muzzle offset 0x1C0 → 0xD8
    • m_ReloadState offset 0x1D8 → 0xF0
    • m_ReloadFraction offset 0x208 → 0x120
    • m_ReloadSpeed offset 0x230 → 0x148
    • m_AmmoFraction offset 0x258 → 0x170
    • m_nShootPriority offset 0x280 → 0x1E8
    • m_nReloadPriority offset 0x284 → 0x1EC
    • m_flLatchedReloadSpeed offset 0x288 → 0x1F0
    • m_symLastMuzzle offset 0x290 → 0x1F8
    • + m_Ammo CAnimGraphParamRef< float32 > at 0x198
    • + m_AmmoMax CAnimGraphParamRef< float32 > at 0x1C0
    • − m_bAiming
    • − m_flReloadSpeed
    • − m_bReloadingSingleRoundStart
    • − m_bReloadingSingleRound
    • − m_bReloading
    • − m_bShootAlt
    • − m_bShoot
  2. 6696–6701first dumped