| CCitadel_BreakablePropVData · 52 fields | ||||
| 0x28 | m_bBreakOnDodgeTouch | bool = false | ||
| 0x29 | m_bRenderAfterDeath | bool = false | ||
| 0x2A | m_bSolidAfterDeath | bool = false | ||
| 0x2B | m_bDieOnBreak | bool = true | ||
| 0x30 | m_strDeathSequenceName | CUtlString = "" | ||
| 0x38 | m_strHitSequenceName | CUtlString = "" | ||
| 0x40 | m_flLootDelay | float32 = 0 | ||
| 0x44 | m_bDamagedByBullets | bool = false | ||
| 0x45 | m_bDamagedByMelee | bool = false | ||
| 0x46 | m_bHeavyMeleeOnly | bool = false | ||
| 0x47 | m_bDamagedByAbilities | bool = false | ||
| 0x48 | m_bDamagedBySlide | bool = false | ||
| 0x49 | m_bDamagedByPlayersOnly | bool = false | ||
| 0x4C | m_iHealth | int32 = 0 | ||
| 0x50 | m_nMeleeHitsToBreak | int32 = 0 | ||
| 0x54 | m_nHeavyMeleeHitCount | int32 = 2 | ||
| 0x58 | m_bNoMeleeCleave | bool = false | ||
| 0x59 | m_bIsMantleable | bool = false | ||
| 0x5A | m_bRequireFullCostToBreak | bool = true | ||
| 0x5C | m_flOutlineRadius | float32 = 0 | ||
| 0x60 | m_bRequireVisibleOnMinimapForOutline | bool = false | ||
| 0x64 | m_colorOutline | Color = [4 items] | ||
| 0x68 | m_hModel | CResourceNameTyped< CWeakHandle< InfoForResourceTypeCModel > > = "" | ||
| 0x148 | m_flModelScale | float32 = 1 | ||
| 0x150 | m_sMaterialGroupName | CModelMaterialGroupName = "" | ||
| 0x158 | m_ambientParticle | CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = "" | ||
| 0x238 | m_breakParticle | CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = "" | ||
| 0x318 | m_breakRollFailParticle | CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = "" | ||
| 0x3F8 | m_sBreakSound | CSoundEventName = "" | ||
| 0x408 | m_sSpawnSound | CSoundEventName = "" | ||
| 0x418 | m_sBreakRollFailSound | CSoundEventName = "" | ||
| 0x428 | m_sMeleeDamageSound | CSoundEventName = "" | ||
| 0x438 | m_sOtherDamageSound | CSoundEventName = "" | ||
| 0x448 | m_sMeleeRejectSound | CSoundEventName = "" | ||
| 0x458 | m_OtherRejectSound | CSoundEventName = "" | ||
| 0x468 | m_sAmbientSound | CSoundEventName = "" | ||
| 0x478 | m_flInitialSpawnTime | float32 = 180 | ||
| 0x47C | m_flInitialSpawnTimeTest | float32 = 1 | ||
| 0x480 | m_flRespawnTime | float32 = 180 | ||
| 0x484 | m_flRespawnTimeTest | float32 = 10 | ||
| 0x488 | m_strMinimapCSSClassAlive | CUtlString = "" | ||
| 0x490 | m_strMinimapCSSClassDead | CUtlString = "" | ||
| 0x498 | m_flMinDistanceToRevealOnMinimap | float32 = 0 | ||
| 0x4A0 | m_strLayoutFile | CUtlString = "" | ||
| 0x4A8 | m_flPanelHeightOffset | float32 = 0 | ||
| 0x4AC | m_flPanelDrawDistance | float32 = 0 | ||
| 0x4B0 | m_strInWorldCSSClasses | CUtlString = "" | ||
| 0x4B8 | m_flPanelWidth | float32 = 1500 | ||
| 0x4BC | m_flPanelHeight | float32 = 1500 | ||
| 0x4C0 | m_flPowerupDropChance | float32 = 0 | ||
| 0x4C4 | m_eRollType | ECitadelRandomRollTypes = "ECitadelRandomRoll_BreakableGoldPickup" | ||
| 0x4C8 | m_mapPickupChances | CUtlOrderedMap< CSubclassName, float32 > = {…} | ||
m_bDamagedByBullets offset 0x2C → 0x44m_bDamagedByMelee offset 0x2D → 0x45m_bDamagedByAbilities offset 0x2E → 0x47m_iHealth offset 0x178 → 0x4Cm_bIsMantleable offset 0x18C → 0x59m_hModel offset 0x30 → 0x68m_sBreakSound offset 0x128 → 0x3F8m_sSpawnSound offset 0x138 → 0x408m_flInitialSpawnTime offset 0x17C → 0x478m_flInitialSpawnTimeTest offset 0x184 → 0x47Cm_flRespawnTime offset 0x180 → 0x480m_flRespawnTimeTest offset 0x188 → 0x484m_eRollType offset 0x194 → 0x4C4m_bDieOnBreak bool at 0x2Bm_strDeathSequenceName CUtlString at 0x30m_strHitSequenceName CUtlString at 0x38m_flLootDelay float32 at 0x40m_bHeavyMeleeOnly bool at 0x46m_bDamagedBySlide bool at 0x48m_bDamagedByPlayersOnly bool at 0x49m_nMeleeHitsToBreak int32 at 0x50m_nHeavyMeleeHitCount int32 at 0x54m_bNoMeleeCleave bool at 0x58m_bRequireFullCostToBreak bool at 0x5Am_flOutlineRadius float32 at 0x5Cm_bRequireVisibleOnMinimapForOutline bool at 0x60m_colorOutline Color at 0x64m_flModelScale float32 at 0x148m_sMaterialGroupName CModelMaterialGroupName at 0x150m_ambientParticle CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > at 0x158m_breakParticle CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > at 0x238m_breakRollFailParticle CResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > at 0x318m_sBreakRollFailSound CSoundEventName at 0x418m_sMeleeDamageSound CSoundEventName at 0x428m_sOtherDamageSound CSoundEventName at 0x438m_sMeleeRejectSound CSoundEventName at 0x448m_OtherRejectSound CSoundEventName at 0x458m_sAmbientSound CSoundEventName at 0x468m_strMinimapCSSClassAlive CUtlString at 0x488m_strMinimapCSSClassDead CUtlString at 0x490m_flMinDistanceToRevealOnMinimap float32 at 0x498m_strLayoutFile CUtlString at 0x4A0m_flPanelHeightOffset float32 at 0x4A8m_flPanelDrawDistance float32 at 0x4ACm_strInWorldCSSClasses CUtlString at 0x4B0m_flPanelWidth float32 at 0x4B8m_flPanelHeight float32 at 0x4BCm_flPowerupDropChance float32 at 0x4C0m_mapPickupChances CUtlOrderedMap< CSubclassName, float32 > at 0x4C8m_bIsPermanentm_sAnimgraphParamDamageReceivedm_sAnimgraphParamOnHitm_sAnimgraphParamOnRespawnm_sDamageSoundm_sHeavyDamageSoundm_sHitIndicatorSoundm_flPrimaryDropChancem_vecPrimaryPickupsm_iMatchTimeMinsForLevel2Pickupsm_vecPickups_lv2m_iMatchTimeMinsForLevel3Pickupsm_vecPickups_lv3m_iLootListDeckSize