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Modding Database

Up to date with Steam · checked 5s ago· Viewing build 6745 (Oct 02 2026)

CCitadel_Modifier_DazzlingOrbWatcher

classserver: CCitadel_Modifier_DazzlingOrbWatcher →

size 0x968 (2408 bytes) · 11 own fields · last changed in build 6722

CBaseModifier › CCitadelModifier › CCitadel_Modifier_DazzlingOrbWatcher
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CCitadel_Modifier_DazzlingOrbWatcher · 11 fields
0x130m_nAssociatedShotIDShotID_t
0x134m_hAssociatedProjectileCHandle< C_BaseEntity >
0x138m_flLastHitTimeGameTime_t
0x13Cm_hLastHitTargetCHandle< C_BaseEntity >
0x140m_vLastHitLocationVectorWS
0x14Cm_nBouncesRemainingint32
0x150m_flLingerEndTimeGameTime_t
0x154m_flDamageAtCastfloat32
0x158m_flSlowDurationAtCastfloat32
0x15Cm_flBounceRadiusAtCastfloat32
0x160m_nGraceParticleIndexParticleIndex_t
from CCitadelModifier · 1 field
0x110m_flEffectivenessfloat32
from CBaseModifier · 23 fields
0x28m_nSerialNumberModifierSerialNumber_t
0x2Cm_flLastAppliedTimeGameTime_t
0x30m_flCreationTimeGameTime_t
0x34m_flDurationfloat32
0x38m_hCasterCHandle< C_BaseEntity >
0x3Cm_hAbilityCHandle< C_BaseEntity >
0x40m_hAuraProviderCModifierHandleBase
0x58m_bInAuraRangebool
0x5Cm_nAbilitySubclassIDCUtlStringToken
0x60m_iAttributesuint8
0x61m_iTeamuint8
0x62m_iStackCountint16
0x64m_iMaxStackCountint16
0x68m_pVecStackDecayTimesCUtlVector< GameTime_t >*
0x70m_eDestroyReasonuint8
0x71m_bDisabledbool
0x72m_bSuppressSendModifierbool
0x73m_bReadyOnClientbool
0x74m_flThinkIntervalfloat32
0x78m_flThinkIntervalStartTimeGameTime_t
0x7Cm_flTimeScalefloat32
0x80m_pVecTrackedObjectsCUtlVector< IModifierTrackedObject* >*
0x88m_hModifierListHandleModifierRuntimeHandle_t

History

  1. 6722–6745changed
    • size 0x778 → 0x968
    • m_nAssociatedShotID offset 0xC0 → 0x130
    • m_hAssociatedProjectile offset 0xC4 → 0x134
    • m_flLastHitTime offset 0xC8 → 0x138
    • m_hLastHitTarget offset 0xCC → 0x13C
    • m_vLastHitLocation offset 0xD0 → 0x140, type Vector → VectorWS
    • m_nBouncesRemaining offset 0xDC → 0x14C
    • m_flLingerEndTime offset 0xE0 → 0x150
    • m_flDamageAtCast offset 0xE4 → 0x154
    • m_flSlowDurationAtCast offset 0xE8 → 0x158
    • m_flBounceRadiusAtCast offset 0xEC → 0x15C
    • m_nGraceParticleIndex offset 0xF0 → 0x160
  2. 6696–6701first dumped