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Modding Database

Up to date with Steam · checked 11s ago· Viewing build 6701 (Sep 25 2026), not the latest

CNPC_FieldSentryVData

classserver: CNPC_FieldSentryVData →

size 0x330 (816 bytes) · 12 own fields

1 metadata entry
MGetKV3ClassDefaults
{ "_class": "CNPC_FieldSentryVData", "m_sModelName": "", "m_LaserSightParticle": "", "m_KillExplosionParticle": "", "m_DeployProgressModifier": { }, "m_sSpawnSound": "", "m_sKillExplosionSound": "", "m_sTargetAcquiredLocalSound": "", "m_sTargetAcquiredSound": "", "m_flIdleTurnSpeed": 30.000000, "m_flIdleTurnAngles": 45.000000, "m_flTrooperTakeDamageMult": 1.000000, "m_flNeutralTakeDamageMulti": 1.500000, "m_flNotifyEventTime": 1.500000 }
Copy as
CNPC_FieldSentryVData · 12 fields
0x108m_LaserSightParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x1E8m_KillExplosionParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x2C8m_DeployProgressModifierCEmbeddedSubclass< CCitadelModifier > = {…}
0x2D8m_sSpawnSoundCSoundEventName = ""
0x2E8m_sKillExplosionSoundCSoundEventName = ""
0x2F8m_sTargetAcquiredLocalSoundCSoundEventName = ""
0x308m_sTargetAcquiredSoundCSoundEventName = ""
0x318m_flIdleTurnSpeedfloat32 = 30
0x31Cm_flIdleTurnAnglesfloat32 = 45
0x320m_flTrooperTakeDamageMultfloat32 = 1
0x324m_flNeutralTakeDamageMultifloat32 = 1.5
0x328m_flNotifyEventTimefloat32 = 1.5
from CNPC_SimpleAnimatingAIVData · 1 field
0x28m_sModelNameCResourceNameTyped< CWeakHandle< InfoForResourceTypeCModel > > = ""

History

  1. 6722–6745removed
  2. 6696–6701first dumped