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Modding Database

Up to date with Steam · checked 7s ago· Viewing build 6701 (Sep 25 2026), not the latest

CNPC_ShieldedSentryVData

classserver: CNPC_ShieldedSentryVData →

size 0x458 (1112 bytes) · 21 own fields

CEntitySubclassVDataBase › CNPC_SimpleAnimatingAIVData › CNPC_ShieldedSentryVData
1 metadata entry
MGetKV3ClassDefaults
{ "_class": "CNPC_ShieldedSentryVData", "m_sModelName": "", "m_flZShootPostionOffset": 0.000000, "m_LaserSightParticle": "", "m_KillExplosionParticle": "", "m_AutoDestructParticle": "", "m_DeployProgressModifier": { }, "m_NearDeathModifier": { }, "m_IntrinsicModifier": { }, "m_sSpawnSound": "", "m_sKillExplosionSound": "", "m_sLastHitSound": "", "m_sTargetAcquiredLocalSound": "", "m_sTargetAcquiredSound": "", "m_flIdleTurnSpeed": 30.000000, "m_flIdleTurnAngles": 45.000000, "m_flTrooperTakeDamageMult": 1.000000, "m_flNeutralTakeDamageMulti": 1.500000, "m_flNotifyEventTime": 1.500000, "m_flNearDeathDuration": 0.800000, "m_flMinimapRevealTime": 3.000000, "m_flMinLifetime": 0.000000, "m_flAttackThinkTime": 0.010000 }
Copy as
CNPC_ShieldedSentryVData · 21 fields
0x108m_flZShootPostionOffsetfloat32 = 0
0x110m_LaserSightParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x1F0m_KillExplosionParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x2D0m_AutoDestructParticleCResourceNameTyped< CWeakHandle< InfoForResourceTypeIParticleSystemDefinition > > = ""
0x3B0m_DeployProgressModifierCEmbeddedSubclass< CCitadelModifier > = {…}
0x3C0m_NearDeathModifierCEmbeddedSubclass< CCitadelModifier > = {…}
0x3D0m_IntrinsicModifierCEmbeddedSubclass< CCitadelModifier > = {…}
0x3E0m_sSpawnSoundCSoundEventName = ""
0x3F0m_sKillExplosionSoundCSoundEventName = ""
0x400m_sLastHitSoundCSoundEventName = ""
0x410m_sTargetAcquiredLocalSoundCSoundEventName = ""
0x420m_sTargetAcquiredSoundCSoundEventName = ""
0x430m_flIdleTurnSpeedfloat32 = 30
0x434m_flIdleTurnAnglesfloat32 = 45
0x438m_flTrooperTakeDamageMultfloat32 = 1
0x43Cm_flNeutralTakeDamageMultifloat32 = 1.5
0x440m_flNotifyEventTimefloat32 = 1.5
0x444m_flNearDeathDurationfloat32 = 0.8
0x448m_flMinimapRevealTimefloat32 = 3
0x44Cm_flMinLifetimefloat32 = 0
0x450m_flAttackThinkTimefloat32 = 0.01
from CNPC_SimpleAnimatingAIVData · 1 field
0x28m_sModelNameCResourceNameTyped< CWeakHandle< InfoForResourceTypeCModel > > = ""

History

  1. 6696–6745first dumped