- MEntityAllowsPortraitWorldSpawn
- MNetworkVarNames
- "bool m_bEnabled"
- MNetworkVarNames
- "int m_nColorMode"
- MNetworkVarNames
- "Color m_Color"
- MNetworkVarNames
- "float m_flColorTemperature"
- MNetworkVarNames
- "float m_flBrightness"
- MNetworkVarNames
- "float m_flBrightnessScale"
- MNetworkVarNames
- "int m_nDirectLight"
- MNetworkVarNames
- "int m_nBakedShadowIndex"
- MNetworkVarNames
- "int32 m_nLightPathUniqueId"
- MNetworkVarNames
- "int32 m_nLightMapUniqueId"
- MNetworkVarNames
- "int m_nLuminaireShape"
- MNetworkVarNames
- "float m_flLuminaireSize"
- MNetworkVarNames
- "float m_flLuminaireAnisotropy"
- MNetworkVarNames
- "CUtlString m_LightStyleString"
- MNetworkVarNames
- "GameTime_t m_flLightStyleStartTime"
- MNetworkVarNames
- "CUtlString m_QueuedLightStyleStrings"
- MNetworkVarNames
- "CUtlString m_LightStyleEvents"
- MNetworkVarNames
- "CHandle< C_BaseModelEntity > m_LightStyleTargets"
- MNetworkVarNames
- "HRenderTextureStrong m_hLightCookie"
- MNetworkVarNames
- "float m_flShape"
- MNetworkVarNames
- "float m_flSoftX"
- MNetworkVarNames
- "float m_flSoftY"
- MNetworkVarNames
- "float m_flSkirt"
- MNetworkVarNames
- "float m_flSkirtNear"
- MNetworkVarNames
- "Vector m_vSizeParams"
- MNetworkVarNames
- "float m_flRange"
- MNetworkVarNames
- "Vector m_vShear"
- MNetworkVarNames
- "int m_nBakeSpecularToCubemaps"
- MNetworkVarNames
- "Vector m_vBakeSpecularToCubemapsSize"
- MNetworkVarNames
- "int m_nCastShadows"
- MNetworkVarNames
- "int m_nShadowMapSize"
- MNetworkVarNames
- "int m_nShadowPriority"
- MNetworkVarNames
- "bool m_bContactShadow"
- MNetworkVarNames
- "bool m_bForceShadowsEnabled"
- MNetworkVarNames
- "int m_nBounceLight"
- MNetworkVarNames
- "float m_flBounceScale"
- MNetworkVarNames
- "bool m_bDynamicBounce"
- MNetworkVarNames
- "float m_flMinRoughness"
- MNetworkVarNames
- "Vector m_vAlternateColor"
- MNetworkVarNames
- "float m_fAlternateColorBrightness"
- MNetworkVarNames
- "int m_nFog"
- MNetworkVarNames
- "float m_flFogStrength"
- MNetworkVarNames
- "int m_nFogShadows"
- MNetworkVarNames
- "float m_flFogScale"
- MNetworkVarNames
- "float m_flFadeSizeStart"
- MNetworkVarNames
- "float m_flFadeSizeEnd"
- MNetworkVarNames
- "float m_flShadowFadeSizeStart"
- MNetworkVarNames
- "float m_flShadowFadeSizeEnd"
- MNetworkVarNames
- "bool m_bPrecomputedFieldsValid"
- MNetworkVarNames
- "Vector m_vPrecomputedBoundsMins"
- MNetworkVarNames
- "Vector m_vPrecomputedBoundsMaxs"
- MNetworkVarNames
- "Vector m_vPrecomputedOBBOrigin"
- MNetworkVarNames
- "QAngle m_vPrecomputedOBBAngles"
- MNetworkVarNames
- "Vector m_vPrecomputedOBBExtent"
- MNetworkVarNames
- "int m_nPrecomputedSubFrusta"
- MNetworkVarNames
- "Vector m_vPrecomputedOBBOrigin0"
- MNetworkVarNames
- "QAngle m_vPrecomputedOBBAngles0"
- MNetworkVarNames
- "Vector m_vPrecomputedOBBExtent0"
- MNetworkVarNames
- "Vector m_vPrecomputedOBBOrigin1"
- MNetworkVarNames
- "QAngle m_vPrecomputedOBBAngles1"
- MNetworkVarNames
- "Vector m_vPrecomputedOBBExtent1"
- MNetworkVarNames
- "Vector m_vPrecomputedOBBOrigin2"
- MNetworkVarNames
- "QAngle m_vPrecomputedOBBAngles2"
- MNetworkVarNames
- "Vector m_vPrecomputedOBBExtent2"
- MNetworkVarNames
- "Vector m_vPrecomputedOBBOrigin3"
- MNetworkVarNames
- "QAngle m_vPrecomputedOBBAngles3"
- MNetworkVarNames
- "Vector m_vPrecomputedOBBExtent3"
- MNetworkVarNames
- "Vector m_vPrecomputedOBBOrigin4"
- MNetworkVarNames
- "QAngle m_vPrecomputedOBBAngles4"
- MNetworkVarNames
- "Vector m_vPrecomputedOBBExtent4"
- MNetworkVarNames
- "Vector m_vPrecomputedOBBOrigin5"
- MNetworkVarNames
- "QAngle m_vPrecomputedOBBAngles5"
- MNetworkVarNames
- "Vector m_vPrecomputedOBBExtent5"
- MNetworkVarNames
- "uint16 m_VisClusters"