m_bForceRecreateNextUpdate offset 0x9E0 → 0xBE8m_bMoveViewToPlayerNextThink offset 0x9E1 → 0xBE9m_bCheckCSSClasses offset 0x9E2 → 0xBEAm_anchorDeltaTransform offset 0x9F0 → 0xBF0m_pOffScreenIndicator offset 0xB80 → 0xD80m_bIgnoreInput offset 0xBA8 → 0xDA8, no longer networkedm_bLit offset 0xBA9 → 0xDA9, no longer networkedm_bFollowPlayerAcrossTeleport offset 0xBAA → 0xDAA, no longer networkedm_flWidth offset 0xBAC → 0xDAC, no longer networkedm_flHeight offset 0xBB0 → 0xDB0, no longer networkedm_flDPI offset 0xBB4 → 0xDB4, no longer networkedm_flInteractDistance offset 0xBB8 → 0xDBC, no longer networkedm_flDepthOffset offset 0xBBC → 0xDC0, no longer networkedm_unOwnerContext offset 0xBC0 → 0xDC4, no longer networkedm_unHorizontalAlign offset 0xBC4 → 0xDC8, no longer networkedm_unVerticalAlign offset 0xBC8 → 0xDCC, no longer networkedm_unOrientation offset 0xBCC → 0xDD0, no longer networkedm_bAllowInteractionFromAllSceneWorlds offset 0xBD0 → 0xDD4, no longer networkedm_vecCSSClasses offset 0xBD8 → 0xDD8, no longer networkedm_bOpaque offset 0xBF0 → 0xDF0, no longer networkedm_bNoDepth offset 0xBF1 → 0xDF1, no longer networkedm_bVisibleWhenParentNoDraw offset 0xBF2 → 0xDF2, no longer networkedm_bRenderBackface offset 0xBF3 → 0xDF3, no longer networkedm_bUseOffScreenIndicator offset 0xBF4 → 0xDF4, no longer networkedm_bExcludeFromSaveGames offset 0xBF5 → 0xDF5, no longer networkedm_bGrabbable offset 0xBF6 → 0xDF6, no longer networkedm_bOnlyRenderToTexture offset 0xBF7 → 0xDF7, no longer networkedm_bDisableMipGen offset 0xBF8 → 0xDF8, no longer networkedm_nExplicitImageLayout offset 0xBFC → 0xDFC, no longer networkedm_flWindowUIScale float32 at 0xDB8m_bIgnoreParentOrientation bool at 0xE00