| MODIFIER_VALUE_MATERIAL_OVERRIDE | 0 | 0x0 | |
| MODIFIER_VALUE_PROC_BUILDUP_PERCENTAGE | 1 | 0x1 | |
| MODIFIER_VALUE_FRICTION_PERCENTAGE | 2 | 0x2 | |
| MODIFIER_VALUE_BASE_VELOCITY | 3 | 0x3 | |
| MODIFIER_VALUE_MOVE_TYPE_OVERRIDE | 4 | 0x4 | |
| MODIFIER_VALUE_TARGET_IDENTIFIER_OVERRIDE | 5 | 0x5 | |
| MODIFIER_VALUE_TARGET_IDENTIFIER_OVERRIDE_ORIENTATION | 6 | 0x6 | |
| MODIFIER_VALUE_INCOMING_DAMAGE_PERCENTAGE | 7 | 0x7 | |
| MODIFIER_VALUE_GRAVITY_SCALE | 8 | 0x8 | |
| MODIFIER_VALUE_BODY_GROUP_CHOICE_OVERRIDE | 9 | 0x9 | |
| MODIFIER_VALUE_VEHICLE_TOP_SPEED_SCALE | 10 | 0xA | |
| MODIFIER_VALUE_OUTGOING_DAMAGE_PERCENTAGE | 11 | 0xB | |
| MODIFIER_VALUE_ADDITIONAL_VELOCITY | 12 | 0xC | |
| MODIFIER_VALUE_MOVEMENT_GAIT_OVERRIDE | 13 | 0xD | |
| MODIFIER_VALUE_MOVEMENT_GAIT_SET_OVERRIDE | 14 | 0xE | |
| MODIFIER_VALUE_STANCE_OVERRIDE | 15 | 0xF | |
| MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL | 16 | 0x10 | |
| MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL | 17 | 0x11 | |
| MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE | 18 | 0x12 | |
| MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE | 19 | 0x13 | |
| MODIFIER_VALUE_BULLET_DAMAGE_INCREASE | 20 | 0x14 | |
| MODIFIER_VALUE_MELEE_DAMAGE_INCREASE | 21 | 0x15 | |
| MODIFIER_VALUE_CLOSE_RANGE_WEAPON_DAMAGE_INCREASE | 22 | 0x16 | |
| MODIFIER_VALUE_LONG_RANGE_BULLET_DAMAGE_INCREASE | 23 | 0x17 | |
| MODIFIER_VALUE_ALL_DAMAGE_MULTIPLIER | 24 | 0x18 | |
| MODIFIER_VALUE_BULLET_DAMAGE_MULTIPLIER | 25 | 0x19 | |
| MODIFIER_VALUE_MELEE_DAMAGE_MULTIPLIER | 26 | 0x1A | |
| MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER | 27 | 0x1B | |
| MODIFIER_VALUE_FLAT_BULLET_DAMAGE_POST_SCALE | 28 | 0x1C | |
| MODIFIER_VALUE_ALL_DAMAGE_TAKEN_INCREASE | 29 | 0x1D | |
| MODIFIER_VALUE_BULLET_DAMAGE_TAKEN_INCREASE | 30 | 0x1E | |
| MODIFIER_VALUE_TECH_DAMAGE_TAKEN_INCREASE | 31 | 0x1F | |
| MODIFIER_VALUE_TECH_RESIST | 32 | 0x20 | |
| MODIFIER_VALUE_TECH_RESIST_REDUCTION | 33 | 0x21 | |
| MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST | 34 | 0x22 | |
| MODIFIER_VALUE_BULLET_AND_MELEE_RESIST_REDUCTION | 35 | 0x23 | |
| MODIFIER_VALUE_BULLET_RESIST_NON_HERO | 36 | 0x24 | |
| MODIFIER_VALUE_MELEE_RESIST | 37 | 0x25 | |
| MODIFIER_VALUE_MELEE_RESIST_REDUCTION | 38 | 0x26 | |
| MODIFIER_VALUE_ABILITY_DAMAGE_REDUCTION_PERCENT | 39 | 0x27 | |
| MODIFIER_VALUE_BULLET_DAMAGE_REDUCTION_PERCENT | 40 | 0x28 | |
| MODIFIER_VALUE_ALL_DAMAGE_TAKEN_REDUCTION | 41 | 0x29 | |
| MODIFIER_VALUE_CRIT_DAMAGE_RECEIVED_SCALE | 42 | 0x2A | |
| MODIFIER_VALUE_HEALTH_MAX | 43 | 0x2B | |
| MODIFIER_VALUE_MAX_HEALTH_OVERRIDE | 44 | 0x2C | |
| MODIFIER_VALUE_HEALTH_MAX_PERCENT | 45 | 0x2D | |
| MODIFIER_VALUE_BASE_HEALTH_PERCENT | 46 | 0x2E | |
| MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL | 47 | 0x2F | |
| MODIFIER_VALUE_BONUS_MAX_HEALTH_NO_SCALE | 48 | 0x30 | |
| MODIFIER_VALUE_HEALTH_REGEN_PER_SECOND | 49 | 0x31 | |
| MODIFIER_VALUE_HEALTH_REGEN_PER_SECOND_PERCENT | 50 | 0x32 | |
| MODIFIER_VALUE_REGEN_MAX_HEALTH_PERCENT_PER_SECOND | 51 | 0x33 | |
| MODIFIER_VALUE_EXTERNAL_HEALTH_REGEN_PER_SECOND | 52 | 0x34 | |
| MODIFIER_VALUE_EXTERNAL_REGEN_NO_REDUCTION | 53 | 0x35 | |
| MODIFIER_VALUE_EXTERNAL_HEALTH_REGEN_LOOP_SOUND_OVERRIDE | 54 | 0x36 | |
| MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN | 55 | 0x37 | |
| MODIFIER_VALUE_BARRIER_AMP_CAST_PERCENT | 56 | 0x38 | |
| MODIFIER_VALUE_BARRIER_AMP_RECEIVE_PERCENT | 57 | 0x39 | |
| MODIFIER_VALUE_HEAL_AMP_CAST_PERCENT | 58 | 0x3A | |
| MODIFIER_VALUE_HEAL_AMP_RECEIVE_PERCENT | 59 | 0x3B | |
| MODIFIER_VALUE_HEAL_AMP_REGEN_PERCENT | 60 | 0x3C | |
| MODIFIER_VALUE_HEAL_DEGEN_RESISTANCE | 61 | 0x3D | |
| MODIFIER_VALUE_AMMO_CLIP_SIZE | 62 | 0x3E | |
| MODIFIER_VALUE_AMMO_CLIP_SIZE_PERCENT | 63 | 0x3F | |
| MODIFIER_VALUE_AMMO_CLIP_SIZE_OVERRIDE | 64 | 0x40 | |
| MODIFIER_VALUE_RELOAD_SPEED | 65 | 0x41 | |
| MODIFIER_VALUE_RELOAD_SPEED_CONSTANT | 66 | 0x42 | |
| MODIFIER_VALUE_MOVE_SPEED_LIMIT | 67 | 0x43 | |
| MODIFIER_VALUE_MOVEMENT_SPEED_MAX | 68 | 0x44 | |
| MODIFIER_VALUE_MOVEMENT_SPEED_MAX_PERCENT | 69 | 0x45 | |
| MODIFIER_VALUE_MOVEMENT_SPEED_WHILE_ZOOMED_PENALTY_REDUCTION_PERCENT | 70 | 0x46 | |
| MODIFIER_VALUE_MOVEMENT_SPEED_WHILE_SHOOTING_PENALTY_REDUCTION_PERCENT | 71 | 0x47 | |
| MODIFIER_VALUE_MOVEMENT_SPEED_SLOW_PERCENT | 72 | 0x48 | |
| MODIFIER_VALUE_MOVEMENT_GROUND_DASH_REDUCTION_PERCENT | 73 | 0x49 | |
| MODIFIER_VALUE_MOVEMENT_GROUND_DASH_INCREASE_PERCENT | 74 | 0x4A | |
| MODIFIER_VALUE_AIR_MOVE_DISTANCE_INCREASE_PERCENT | 75 | 0x4B | |
| MODIFIER_VALUE_MOVEMENT_SLIDE_DISTANCE_SCALE | 76 | 0x4C | |
| MODIFIER_VALUE_MOVEMENT_SLIDE_TURN_SCALE | 77 | 0x4D | |
| MODIFIER_VALUE_MOVEMENT_SLOW_RESISTANCE | 78 | 0x4E | |
| MODIFIER_VALUE_BONUS_ATTACK_RANGE | 79 | 0x4F | |
| MODIFIER_VALUE_BONUS_ATTACK_RANGE_PERCENT | 80 | 0x50 | |
| MODIFIER_VALUE_ZOOM_INCREASE_PERCENT | 81 | 0x51 | |
| MODIFIER_VALUE_ZOOM_POSITION | 82 | 0x52 | |
| MODIFIER_VALUE_WEAPON_RECOIL_REDUCTION_PERCENT | 83 | 0x53 | |
| MODIFIER_VALUE_SPRINT_SPEED_BONUS | 84 | 0x54 | |
| MODIFIER_VALUE_SPRINT_SPEED_MAX_PERCENT | 85 | 0x55 | |
| MODIFIER_VALUE_SPRINT_DURATION | 86 | 0x56 | |
| MODIFIER_VALUE_SPRINT_ACCELERATION | 87 | 0x57 | |
| MODIFIER_VALUE_DISPLAY_SPEED_CURRENT | 88 | 0x58 | |
| MODIFIER_VALUE_DISPLAY_SPEED_MAX | 89 | 0x59 | |
| MODIFIER_VALUE_AVOID_SPELL | 90 | 0x5A | |
| MODIFIER_VALUE_FIRE_RATE | 91 | 0x5B | |
| MODIFIER_VALUE_FIRE_RATE_SLOW | 92 | 0x5C | |
| MODIFIER_VALUE_CYCLE_TIME_PERCENTAGE | 93 | 0x5D | |
| MODIFIER_VALUE_SPREAD_SCALE | 94 | 0x5E | |
| MODIFIER_VALUE_CYCLE_TIME | 95 | 0x5F | |
| MODIFIER_VALUE_AMMO_COST_REDUCTION | 96 | 0x60 | |
| MODIFIER_VALUE_STATUS_RESISTANCE | 97 | 0x61 | |
| MODIFIER_VALUE_COOLDOWN_REDUCTION_PERCENTAGE | 98 | 0x62 | |
| MODIFIER_VALUE_COOLDOWN_MAX_TIME | 99 | 0x63 | |
| MODIFIER_VALUE_COOLDOWN_BETWEEN_CHARGE_REDUCTION_PERCENTAGE | 100 | 0x64 | |
| MODIFIER_VALUE_ITEM_COOLDOWN_REDUCTION_PERCENTAGE | 101 | 0x65 | |
| MODIFIER_VALUE_ULTIMATE_COOLDOWN_REDUCTION_PERCENTAGE | 102 | 0x66 | |
| MODIFIER_VALUE_BONUS_ABILITY_CHARGES | 103 | 0x67 | |
| MODIFIER_VALUE_BONUS_ABILITY_DURATION_PERCENTAGE | 104 | 0x68 | |
| MODIFIER_VALUE_ENABLE_CHARGES | 105 | 0x69 | |
| MODIFIER_VALUE_MELEEATTACK_SPEED | 106 | 0x6A | |
| MODIFIER_VALUE_MELEE_TRAVEL_DISTANCE_PERCENTAGE | 107 | 0x6B | |
| MODIFIER_VALUE_PARRY_COOLDOWN_REDUCTION_FIXED | 108 | 0x6C | |
| MODIFIER_VALUE_FIREARM_ACCURACY_PERCENTAGE | 109 | 0x6D | |
| MODIFIER_VALUE_TURN_SIDEMOVE_PERCENTAGE | 110 | 0x6E | |
| MODIFIER_VALUE_CHARGE_SPEED | 111 | 0x6F | |
| MODIFIER_VALUE_TELEPORT_COOLDOWN_REDUCTION_PERCENT | 112 | 0x70 | |
| MODIFIER_VALUE_FALL_SPEED_MAX | 113 | 0x71 | |
| MODIFIER_VALUE_AIR_SPEED_MAX | 114 | 0x72 | |
| MODIFIER_VALUE_BULLET_EVASION | 115 | 0x73 | |
| MODIFIER_VALUE_PARRY_PIERCE | 116 | 0x74 | |
| MODIFIER_VALUE_BULLET_SHIELD_HEALTH | 117 | 0x75 | |
| MODIFIER_VALUE_BULLET_SHIELD_HEALTH_MAX | 118 | 0x76 | |
| MODIFIER_VALUE_BULLET_SHIELD_DAMAGE_PERCENT | 119 | 0x77 | |
| MODIFIER_VALUE_BARRIER_HEALTH | 120 | 0x78 | |
| MODIFIER_VALUE_BONUS_CRIT_DAMAGE_PERCENT | 121 | 0x79 | |
| MODIFIER_VALUE_HEIGHT_ADVANTAGE_BONUS_BASE_DAMAGE_PERCENT | 122 | 0x7A | |
| MODIFIER_VALUE_BONUS_WEAPON_DAMAGE_CLOSE_RANGE_MAX_RANGE | 123 | 0x7B | |
| MODIFIER_VALUE_BONUS_BULLET_DAMAGE_LONG_RANGE_MIN_RANGE | 124 | 0x7C | |
| MODIFIER_VALUE_TECH_RANGE_ADDITIVE | 125 | 0x7D | |
| MODIFIER_VALUE_TECH_RANGE_PERCENT | 126 | 0x7E | |
| MODIFIER_VALUE_TECH_RANGE_CLAMP | 127 | 0x7F | |
| MODIFIER_VALUE_TECH_RADIUS_ADDITIVE | 128 | 0x80 | |
| MODIFIER_VALUE_TECH_RADIUS_PERCENT | 129 | 0x81 | |
| MODIFIER_VALUE_TURN_ANGLE_PER_SECOND_MAX | 130 | 0x82 | |
| MODIFIER_VALUE_BONUS_JUMP_VERTICAL_SPEED_PERCENT | 131 | 0x83 | |
| MODIFIER_VALUE_AIR_JUMPS | 132 | 0x84 | |
| MODIFIER_VALUE_FREE_AIR_JUMPS | 133 | 0x85 | |
| MODIFIER_VALUE_ZIP_LINE_SPEED_ADDITIVE | 134 | 0x86 | |
| MODIFIER_VALUE_ZIP_LINE_SPEED_PERCENTAGE | 135 | 0x87 | |
| MODIFIER_VALUE_CLIMB_ROPE_SPEED_PERCENTAGE | 136 | 0x88 | |
| MODIFIER_VALUE_GROUND_FRICTION_PERCENTAGE | 137 | 0x89 | |
| MODIFIER_VALUE_GROUND_ACCELERATION_PERCENTAGE | 138 | 0x8A | |
| MODIFIER_VALUE_INVISIBILITY_LEVEL | 139 | 0x8B | |
| MODIFIER_VALUE_CLOAK_FACTOR | 140 | 0x8C | |
| MODIFIER_VALUE_CLOAK_DESAT_FACTOR | 141 | 0x8D | |
| MODIFIER_VALUE_PARTICLE_TINT_OVERRIDE | 142 | 0x8E | |
| MODIFIER_VALUE_PARTICLE_DESAT_OVERRIDE | 143 | 0x8F | |
| MODIFIER_VALUE_DIMENSION_TYPE | 144 | 0x90 | |
| MODIFIER_VALUE_GAMEPLAY_TIME_SCALE_ADDITIVE | 145 | 0x91 | |
| MODIFIER_VALUE_GAMEPLAY_TIME_SCALE_PERCENT | 146 | 0x92 | |
| MODIFIER_VALUE_ANIMATION_TIME_SCALE_ADDITIVE | 147 | 0x93 | |
| MODIFIER_VALUE_ANIMATION_TIME_SCALE_PERCENT | 148 | 0x94 | |
| MODIFIER_VALUE_ANIMATION_FRAME_SKIP_RATE | 149 | 0x95 | |
| MODIFIER_VALUE_MOVEMENT_TIME_SCALE_ADDITIVE | 150 | 0x96 | |
| MODIFIER_VALUE_MOVEMENT_TIME_SCALE_PERCENT | 151 | 0x97 | |
| MODIFIER_VALUE_PARTICLE_TIME_SCALE_ADDITIVE | 152 | 0x98 | |
| MODIFIER_VALUE_PARTICLE_TIME_SCALE_PERCENT | 153 | 0x99 | |
| MODIFIER_VALUE_STAMINA | 154 | 0x9A | |
| MODIFIER_VALUE_STAMINA_REGEN_PER_SECOND_ADDITIVE | 155 | 0x9B | |
| MODIFIER_VALUE_STAMINA_REGEN_PER_SECOND_PERCENTAGE | 156 | 0x9C | |
| MODIFIER_VALUE_WEAPON_POWER | 157 | 0x9D | |
| MODIFIER_VALUE_ARMOR_POWER | 158 | 0x9E | |
| MODIFIER_VALUE_TECH_POWER | 159 | 0x9F | |
| MODIFIER_VALUE_TECH_POWER_PERCENT | 160 | 0xA0 | |
| MODIFIER_VALUE_WEAPON_POWER_PERCENT | 161 | 0xA1 | |
| MODIFIER_VALUE_AIR_CONTROL_PERCENT | 162 | 0xA2 | |
| MODIFIER_VALUE_AIR_CONTROL_ACCEL_PERCENT | 163 | 0xA3 | |
| MODIFIER_VALUE_ABILITY_PROJECTILE_SPEED_PERCENT | 164 | 0xA4 | |
| MODIFIER_VALUE_BONUS_BULLET_SPEED_PERCENT | 165 | 0xA5 | |
| MODIFIER_VALUE_BASE_BULLET_SPEED_OVERRIDE | 166 | 0xA6 | |
| MODIFIER_VALUE_BULLET_SHOOT_SOUND | 167 | 0xA7 | |
| MODIFIER_VALUE_BULLET_SHOOT_SOUND_FRIENDLY | 168 | 0xA8 | |
| MODIFIER_VALUE_BULLET_SHOOT_SOUND_ENEMY | 169 | 0xA9 | |
| MODIFIER_VALUE_BULLET_SHOOT_SOUND_WHIZ | 170 | 0xAA | |
| MODIFIER_VALUE_BULLET_SHOOT_SOUND_WHIZ_LEFT_TO_RIGHT | 171 | 0xAB | |
| MODIFIER_VALUE_BULLET_SHOOT_SOUND_WHIZ_RIGHT_TO_LEFT | 172 | 0xAC | |
| MODIFIER_VALUE_TRACER_REPLACEMENT | 173 | 0xAD | |
| MODIFIER_VALUE_TRACER_ADDITIONAL | 174 | 0xAE | |
| MODIFIER_VALUE_CAMERA_TARGET_OVERRIDE | 175 | 0xAF | |
| MODIFIER_VALUE_VISUAL_ORIGIN_OFFSET | 176 | 0xB0 | |
| MODIFIER_VALUE_SPECTATING_SPEED_OVERRIDE | 177 | 0xB1 | |
| MODIFIER_VALUE_WEAPON_DAMAGE_TO_NPC_INCREASE | 178 | 0xB2 | |
| MODIFIER_VALUE_AIR_DRAG | 179 | 0xB3 | |
| MODIFIER_VALUE_FALLING_DRAG | 180 | 0xB4 | |
| MODIFIER_VALUE_TECH_DAMAGE_TAKEN_HEALS_ATTACKER | 181 | 0xB5 | |
| MODIFIER_VALUE_BULLET_DAMAGE_TAKEN_HEALS_ATTACKER | 182 | 0xB6 | |
| MODIFIER_VALUE_TECH_LIFESTEAL | 183 | 0xB7 | |
| MODIFIER_VALUE_BULLET_LIFESTEAL | 184 | 0xB8 | |
| MODIFIER_VALUE_OVERRIDE_BULLET_ATTACKER | 185 | 0xB9 | |
| MODIFIER_VALUE_OVERRIDE_MELEE_HIT_SOUND | 186 | 0xBA | |
| MODIFIER_VALUE_OVERRIDE_MELEE_MISS_SOUND | 187 | 0xBB | |
| MODIFIER_VALUE_IMBUED_BONUS_DAMAGE | 188 | 0xBC | |
| MODIFIER_VALUE_IMBUED_BONUS_DURATION | 189 | 0xBD | |
| MODIFIER_VALUE_INTRA_BURST_SHOT_CYCLE_TIME_OVERRIDE | 190 | 0xBE | |
| MODIFIER_VALUE_BONUS_BURST_SHOT_PERCENT | 191 | 0xBF | |
| MODIFIER_VALUE_BONUS_BURST_SHOT_CONSTANT | 192 | 0xC0 | |
| MODIFIER_VALUE_SPIN_UP_RATE_OVERRIDE | 193 | 0xC1 | |
| MODIFIER_VALUE_SPIN_UP_DECAY_OVERRIDE | 194 | 0xC2 | |
| MODIFIER_VALUE_SPIN_UP_MAX_CYCLE_TIME_OVERRIDE | 195 | 0xC3 | |
| MODIFIER_VALUE_SPIN_UP_MAX_BURST_FIRE_COOLDOWN_OVERRIDE | 196 | 0xC4 | |
| MODIFIER_VALUE_SPIN_UP_SOUND_OVERRIDE | 197 | 0xC5 | |
| MODIFIER_VALUE_SPIN_DOWN_SOUND_OVERRIDE | 198 | 0xC6 | |
| MODIFIER_VALUE_SPIN_LOOP_SOUND_OVERRIDE | 199 | 0xC7 | |
| MODIFIER_VALUE_BONUS_CHANNEL_TIME_PERCENTAGE | 200 | 0xC8 | |
| MODIFIER_VALUE_ABILITY_RESOURCE_MAX_ADDITIVE | 201 | 0xC9 | |
| MODIFIER_VALUE_ABILITY_RESOURCE_REGEN_PER_SECOND_ADDITIVE | 202 | 0xCA | |
| MODIFIER_VALUE_ABILITY_RESOURCE_REGEN_PER_SECOND_PERCENTAGE | 203 | 0xCB | |
| MODIFIER_VALUE_PENDING_INCOMING_DAMAGE | 204 | 0xCC | |
| MODIFIER_VALUE_PENDING_INCOMING_HEAL | 205 | 0xCD | |
| MODIFIER_VALUE_CAMERA_WOBBLE_INTENSITY | 206 | 0xCE | |
| MODIFIER_VALUE_CAMERA_WOBBLE_SPEED | 207 | 0xCF | |
| MODIFIER_VALUE_RESPAWN_TIME_ADDITIVE | 208 | 0xD0 | |
| MODIFIER_VALUE_RESPAWN_TIME_PERCENTAGE | 209 | 0xD1 | |
| MODIFIER_VALUE_RESPAWN_RAMP_TIME_REDUCTION_PERCENT | 210 | 0xD2 | |
| MODIFIER_VALUE_BOON_COUNT | 211 | 0xD3 | |
| MODIFIER_VALUE_FOOTSTEP_ADDITIONAL | 212 | 0xD4 | |
| MODIFIER_VALUE_FOOTSTEP_OVERRIDE | 213 | 0xD5 | |
| MODIFIER_VALUE_MODEL_SCALE | 214 | 0xD6 | |
| MODIFIER_VALUE_MODEL_CHANGE | 215 | 0xD7 | |
| MODIFIER_VALUE_HERO_BULLET_LIFESTEAL_EFFECTIVENESS | 216 | 0xD8 | |
| MODIFIER_VALUE_HERO_SPIRIT_LIFESTEAL_EFFECTIVENESS | 217 | 0xD9 | |
| MODIFIER_VALUE_PARRY_FX_OVERRIDE | 218 | 0xDA | |
| MODIFIER_VALUE_CAMERA_ENTITY_OVERRIDE | 219 | 0xDB | |
| MODIFIER_VALUE_VISION_RADIUS | 220 | 0xDC | |
| MODIFIER_VALUE_MINIMAP_POSITION_OVERRIDE | 221 | 0xDD | |
| MODIFIER_VALUE_HERO_CARD_OVERRIDE | 222 | 0xDE | |
| MODIFIER_VALUE_SELFCAST_TARGET_OVERRIDE | 223 | 0xDF | |
| MODIFIER_VALUE_HERO_ATTACH_PARENT | 224 | 0xE0 | |
| MODIFIER_VALUE_DOORWAY_MINIMAP_RANGE | 225 | 0xE1 | |
| MODIFIER_VALUE_COUNT | 226 | 0xE2 | |
| MODIFIER_VALUE_INVALID | 255 | 0xFF |
MODIFIER_VALUE_FRICTION_PERCENTAGE value 2 → 3MODIFIER_VALUE_BASE_VELOCITY value 3 → 4MODIFIER_VALUE_MOVE_TYPE_OVERRIDE value 4 → 5MODIFIER_VALUE_TARGET_IDENTIFIER_OVERRIDE value 5 → 6MODIFIER_VALUE_TARGET_IDENTIFIER_OVERRIDE_ORIENTATION value 6 → 7MODIFIER_VALUE_INCOMING_DAMAGE_PERCENTAGE value 7 → 8MODIFIER_VALUE_GRAVITY_SCALE value 8 → 9MODIFIER_VALUE_BODY_GROUP_CHOICE_OVERRIDE value 9 → 10MODIFIER_VALUE_VEHICLE_TOP_SPEED_SCALE value 10 → 11MODIFIER_VALUE_OUTGOING_DAMAGE_PERCENTAGE value 11 → 12MODIFIER_VALUE_ADDITIONAL_VELOCITY value 12 → 13MODIFIER_VALUE_MOVEMENT_GAIT_OVERRIDE value 13 → 14MODIFIER_VALUE_MOVEMENT_GAIT_SET_OVERRIDE value 14 → 15MODIFIER_VALUE_STANCE_OVERRIDE value 15 → 16MODIFIER_VALUE_BASE_MELEE_DAMAGE_FROM_LEVEL value 16 → 17MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL value 17 → 18MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL_ALT_FIRE value 18 → 19MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE value 19 → 20MODIFIER_VALUE_BULLET_DAMAGE_INCREASE value 20 → 21MODIFIER_VALUE_MELEE_DAMAGE_INCREASE value 21 → 22MODIFIER_VALUE_CLOSE_RANGE_WEAPON_DAMAGE_INCREASE value 22 → 23MODIFIER_VALUE_LONG_RANGE_BULLET_DAMAGE_INCREASE value 23 → 24MODIFIER_VALUE_ALL_DAMAGE_MULTIPLIER value 24 → 25MODIFIER_VALUE_BULLET_DAMAGE_MULTIPLIER value 25 → 26MODIFIER_VALUE_MELEE_DAMAGE_MULTIPLIER value 26 → 27MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER value 27 → 28MODIFIER_VALUE_FLAT_BULLET_DAMAGE_POST_SCALE value 28 → 29MODIFIER_VALUE_ALL_DAMAGE_TAKEN_INCREASE value 29 → 30MODIFIER_VALUE_BULLET_DAMAGE_TAKEN_INCREASE value 30 → 31MODIFIER_VALUE_TECH_DAMAGE_TAKEN_INCREASE value 31 → 32MODIFIER_VALUE_TECH_RESIST value 32 → 33MODIFIER_VALUE_TECH_RESIST_REDUCTION value 33 → 34MODIFIER_VALUE_BULLET_ARMOR_DAMAGE_RESIST value 34 → 36MODIFIER_VALUE_BULLET_AND_MELEE_RESIST_REDUCTION value 35 → 37MODIFIER_VALUE_BULLET_RESIST_NON_HERO value 36 → 38MODIFIER_VALUE_MELEE_RESIST value 37 → 39MODIFIER_VALUE_MELEE_RESIST_REDUCTION value 38 → 40MODIFIER_VALUE_ABILITY_DAMAGE_REDUCTION_PERCENT value 39 → 41MODIFIER_VALUE_BULLET_DAMAGE_REDUCTION_PERCENT value 40 → 42MODIFIER_VALUE_ALL_DAMAGE_TAKEN_REDUCTION value 41 → 43MODIFIER_VALUE_CRIT_DAMAGE_RECEIVED_SCALE value 42 → 44MODIFIER_VALUE_HEALTH_MAX value 43 → 45MODIFIER_VALUE_MAX_HEALTH_OVERRIDE value 44 → 46MODIFIER_VALUE_HEALTH_MAX_PERCENT value 45 → 47MODIFIER_VALUE_BASE_HEALTH_PERCENT value 46 → 48MODIFIER_VALUE_BASE_HEALTH_FROM_LEVEL value 47 → 49MODIFIER_VALUE_BONUS_MAX_HEALTH_NO_SCALE value 48 → 50MODIFIER_VALUE_HEALTH_REGEN_PER_SECOND value 49 → 51MODIFIER_VALUE_HEALTH_REGEN_PER_SECOND_PERCENT value 50 → 52MODIFIER_VALUE_REGEN_MAX_HEALTH_PERCENT_PER_SECOND value 51 → 53MODIFIER_VALUE_EXTERNAL_HEALTH_REGEN_PER_SECOND value 52 → 54MODIFIER_VALUE_EXTERNAL_REGEN_NO_REDUCTION value 53 → 55MODIFIER_VALUE_EXTERNAL_HEALTH_REGEN_LOOP_SOUND_OVERRIDE value 54 → 56MODIFIER_VALUE_OUT_OF_COMBAT_HEALTH_REGEN value 55 → 57MODIFIER_VALUE_BARRIER_AMP_CAST_PERCENT value 56 → 58MODIFIER_VALUE_BARRIER_AMP_RECEIVE_PERCENT value 57 → 59MODIFIER_VALUE_HEAL_AMP_CAST_PERCENT value 58 → 60MODIFIER_VALUE_HEAL_AMP_RECEIVE_PERCENT value 59 → 61MODIFIER_VALUE_HEAL_AMP_REGEN_PERCENT value 60 → 62MODIFIER_VALUE_AMMO_CLIP_SIZE value 62 → 63MODIFIER_VALUE_AMMO_CLIP_SIZE_PERCENT value 63 → 64MODIFIER_VALUE_AMMO_CLIP_SIZE_OVERRIDE value 64 → 65MODIFIER_VALUE_RELOAD_SPEED value 65 → 66MODIFIER_VALUE_RELOAD_SPEED_CONSTANT value 66 → 67MODIFIER_VALUE_MOVE_SPEED_LIMIT value 67 → 68MODIFIER_VALUE_MOVEMENT_SPEED_MAX value 68 → 69MODIFIER_VALUE_MOVEMENT_SPEED_MAX_PERCENT value 69 → 70MODIFIER_VALUE_MOVEMENT_SPEED_WHILE_ZOOMED_PENALTY_REDUCTION_PERCENT value 70 → 72MODIFIER_VALUE_MOVEMENT_SPEED_WHILE_SHOOTING_PENALTY_REDUCTION_PERCENT value 71 → 73MODIFIER_VALUE_MOVEMENT_SPEED_SLOW_PERCENT value 72 → 74MODIFIER_VALUE_MOVEMENT_GROUND_DASH_REDUCTION_PERCENT value 73 → 75MODIFIER_VALUE_MOVEMENT_GROUND_DASH_INCREASE_PERCENT value 74 → 76MODIFIER_VALUE_AIR_MOVE_DISTANCE_INCREASE_PERCENT value 75 → 77MODIFIER_VALUE_MOVEMENT_SLIDE_DISTANCE_SCALE value 76 → 78MODIFIER_VALUE_MOVEMENT_SLIDE_TURN_SCALE value 77 → 79MODIFIER_VALUE_MOVEMENT_SLOW_RESISTANCE value 78 → 81MODIFIER_VALUE_BONUS_ATTACK_RANGE value 79 → 82MODIFIER_VALUE_BONUS_ATTACK_RANGE_PERCENT value 80 → 83MODIFIER_VALUE_ZOOM_INCREASE_PERCENT value 81 → 84MODIFIER_VALUE_ZOOM_POSITION value 82 → 85MODIFIER_VALUE_WEAPON_RECOIL_REDUCTION_PERCENT value 83 → 86MODIFIER_VALUE_SPRINT_SPEED_BONUS value 84 → 87MODIFIER_VALUE_SPRINT_SPEED_MAX_PERCENT value 85 → 88MODIFIER_VALUE_SPRINT_DURATION value 86 → 89MODIFIER_VALUE_SPRINT_ACCELERATION value 87 → 90MODIFIER_VALUE_DISPLAY_SPEED_CURRENT value 88 → 91MODIFIER_VALUE_DISPLAY_SPEED_MAX value 89 → 92MODIFIER_VALUE_AVOID_SPELL value 90 → 93MODIFIER_VALUE_FIRE_RATE value 91 → 94MODIFIER_VALUE_FIRE_RATE_SLOW value 92 → 95MODIFIER_VALUE_CYCLE_TIME_PERCENTAGE value 93 → 96MODIFIER_VALUE_SPREAD_SCALE value 94 → 97MODIFIER_VALUE_CYCLE_TIME value 95 → 98MODIFIER_VALUE_AMMO_COST_REDUCTION value 96 → 99MODIFIER_VALUE_STATUS_RESISTANCE value 97 → 100MODIFIER_VALUE_COOLDOWN_REDUCTION_PERCENTAGE value 98 → 101MODIFIER_VALUE_COOLDOWN_MAX_TIME value 99 → 102MODIFIER_VALUE_COOLDOWN_BETWEEN_CHARGE_REDUCTION_PERCENTAGE value 100 → 103MODIFIER_VALUE_ITEM_COOLDOWN_REDUCTION_PERCENTAGE value 101 → 104MODIFIER_VALUE_ULTIMATE_COOLDOWN_REDUCTION_PERCENTAGE value 102 → 105MODIFIER_VALUE_BONUS_ABILITY_CHARGES value 103 → 106MODIFIER_VALUE_BONUS_ABILITY_DURATION_PERCENTAGE value 104 → 107MODIFIER_VALUE_ENABLE_CHARGES value 105 → 108MODIFIER_VALUE_MELEEATTACK_SPEED value 106 → 109MODIFIER_VALUE_MELEE_TRAVEL_DISTANCE_PERCENTAGE value 107 → 110MODIFIER_VALUE_PARRY_COOLDOWN_REDUCTION_FIXED value 108 → 111MODIFIER_VALUE_FIREARM_ACCURACY_PERCENTAGE value 109 → 112MODIFIER_VALUE_TURN_SIDEMOVE_PERCENTAGE value 110 → 113MODIFIER_VALUE_CHARGE_SPEED value 111 → 114MODIFIER_VALUE_TELEPORT_COOLDOWN_REDUCTION_PERCENT value 112 → 115MODIFIER_VALUE_FALL_SPEED_MAX value 113 → 116MODIFIER_VALUE_AIR_SPEED_MAX value 114 → 117MODIFIER_VALUE_BULLET_EVASION value 115 → 118MODIFIER_VALUE_PARRY_PIERCE value 116 → 119MODIFIER_VALUE_BULLET_SHIELD_HEALTH value 117 → 120MODIFIER_VALUE_BULLET_SHIELD_HEALTH_MAX value 118 → 121MODIFIER_VALUE_BULLET_SHIELD_DAMAGE_PERCENT value 119 → 122MODIFIER_VALUE_BARRIER_HEALTH value 120 → 124MODIFIER_VALUE_BONUS_CRIT_DAMAGE_PERCENT value 121 → 125MODIFIER_VALUE_BONUS_WEAPON_DAMAGE_CLOSE_RANGE_MAX_RANGE value 123 → 127MODIFIER_VALUE_BONUS_BULLET_DAMAGE_LONG_RANGE_MIN_RANGE value 124 → 128MODIFIER_VALUE_TECH_RANGE_ADDITIVE value 125 → 129MODIFIER_VALUE_TECH_RANGE_PERCENT value 126 → 130MODIFIER_VALUE_TECH_RANGE_CLAMP value 127 → 131MODIFIER_VALUE_TECH_RADIUS_ADDITIVE value 128 → 132MODIFIER_VALUE_TECH_RADIUS_PERCENT value 129 → 133MODIFIER_VALUE_TURN_ANGLE_PER_SECOND_MAX value 130 → 134MODIFIER_VALUE_BONUS_JUMP_VERTICAL_SPEED_PERCENT value 131 → 135MODIFIER_VALUE_AIR_JUMPS value 132 → 136MODIFIER_VALUE_FREE_AIR_JUMPS value 133 → 137MODIFIER_VALUE_ZIP_LINE_SPEED_ADDITIVE value 134 → 138MODIFIER_VALUE_ZIP_LINE_SPEED_PERCENTAGE value 135 → 139MODIFIER_VALUE_CLIMB_ROPE_SPEED_PERCENTAGE value 136 → 140MODIFIER_VALUE_GROUND_FRICTION_PERCENTAGE value 137 → 141MODIFIER_VALUE_GROUND_ACCELERATION_PERCENTAGE value 138 → 142MODIFIER_VALUE_INVISIBILITY_LEVEL value 139 → 143MODIFIER_VALUE_CLOAK_FACTOR value 140 → 144MODIFIER_VALUE_CLOAK_DESAT_FACTOR value 141 → 145MODIFIER_VALUE_PARTICLE_TINT_OVERRIDE value 142 → 146MODIFIER_VALUE_PARTICLE_DESAT_OVERRIDE value 143 → 147MODIFIER_VALUE_DIMENSION_TYPE value 144 → 148MODIFIER_VALUE_GAMEPLAY_TIME_SCALE_ADDITIVE value 145 → 149MODIFIER_VALUE_GAMEPLAY_TIME_SCALE_PERCENT value 146 → 150MODIFIER_VALUE_ANIMATION_TIME_SCALE_ADDITIVE value 147 → 151MODIFIER_VALUE_ANIMATION_TIME_SCALE_PERCENT value 148 → 152MODIFIER_VALUE_ANIMATION_FRAME_SKIP_RATE value 149 → 153MODIFIER_VALUE_MOVEMENT_TIME_SCALE_ADDITIVE value 150 → 154MODIFIER_VALUE_MOVEMENT_TIME_SCALE_PERCENT value 151 → 155MODIFIER_VALUE_PARTICLE_TIME_SCALE_ADDITIVE value 152 → 156MODIFIER_VALUE_PARTICLE_TIME_SCALE_PERCENT value 153 → 157MODIFIER_VALUE_STAMINA value 154 → 158MODIFIER_VALUE_STAMINA_REGEN_PER_SECOND_ADDITIVE value 155 → 159MODIFIER_VALUE_STAMINA_REGEN_PER_SECOND_PERCENTAGE value 156 → 160MODIFIER_VALUE_WEAPON_POWER value 157 → 161MODIFIER_VALUE_ARMOR_POWER value 158 → 162MODIFIER_VALUE_TECH_POWER value 159 → 163MODIFIER_VALUE_TECH_POWER_PERCENT value 160 → 164MODIFIER_VALUE_WEAPON_POWER_PERCENT value 161 → 166MODIFIER_VALUE_AIR_CONTROL_PERCENT value 162 → 167MODIFIER_VALUE_AIR_CONTROL_ACCEL_PERCENT value 163 → 168MODIFIER_VALUE_ABILITY_PROJECTILE_SPEED_PERCENT value 164 → 169MODIFIER_VALUE_BONUS_BULLET_SPEED_PERCENT value 165 → 170MODIFIER_VALUE_BASE_BULLET_SPEED_OVERRIDE value 166 → 171MODIFIER_VALUE_BULLET_SHOOT_SOUND value 167 → 172MODIFIER_VALUE_BULLET_SHOOT_SOUND_FRIENDLY value 168 → 173MODIFIER_VALUE_BULLET_SHOOT_SOUND_ENEMY value 169 → 174MODIFIER_VALUE_BULLET_SHOOT_SOUND_WHIZ value 170 → 175MODIFIER_VALUE_BULLET_SHOOT_SOUND_WHIZ_LEFT_TO_RIGHT value 171 → 176MODIFIER_VALUE_BULLET_SHOOT_SOUND_WHIZ_RIGHT_TO_LEFT value 172 → 177MODIFIER_VALUE_TRACER_REPLACEMENT value 173 → 178MODIFIER_VALUE_TRACER_ADDITIONAL value 174 → 179MODIFIER_VALUE_CAMERA_TARGET_OVERRIDE value 175 → 180MODIFIER_VALUE_SPECTATING_SPEED_OVERRIDE value 177 → 182MODIFIER_VALUE_WEAPON_DAMAGE_TO_NPC_INCREASE value 178 → 183MODIFIER_VALUE_AIR_DRAG value 179 → 184MODIFIER_VALUE_FALLING_DRAG value 180 → 185MODIFIER_VALUE_TECH_DAMAGE_TAKEN_HEALS_ATTACKER value 181 → 186MODIFIER_VALUE_BULLET_DAMAGE_TAKEN_HEALS_ATTACKER value 182 → 187MODIFIER_VALUE_TECH_LIFESTEAL value 183 → 188MODIFIER_VALUE_BULLET_LIFESTEAL value 184 → 189MODIFIER_VALUE_OVERRIDE_BULLET_ATTACKER value 185 → 190MODIFIER_VALUE_OVERRIDE_MELEE_HIT_SOUND value 186 → 191MODIFIER_VALUE_OVERRIDE_MELEE_MISS_SOUND value 187 → 192MODIFIER_VALUE_IMBUED_BONUS_DAMAGE value 188 → 193MODIFIER_VALUE_IMBUED_BONUS_DURATION value 189 → 194MODIFIER_VALUE_INTRA_BURST_SHOT_CYCLE_TIME_OVERRIDE value 190 → 195MODIFIER_VALUE_BONUS_BURST_SHOT_PERCENT value 191 → 196MODIFIER_VALUE_BONUS_BURST_SHOT_CONSTANT value 192 → 197MODIFIER_VALUE_SPIN_UP_RATE_OVERRIDE value 193 → 198MODIFIER_VALUE_SPIN_UP_DECAY_OVERRIDE value 194 → 199MODIFIER_VALUE_SPIN_UP_MAX_CYCLE_TIME_OVERRIDE value 195 → 200MODIFIER_VALUE_SPIN_UP_MAX_BURST_FIRE_COOLDOWN_OVERRIDE value 196 → 201MODIFIER_VALUE_SPIN_UP_SOUND_OVERRIDE value 197 → 203MODIFIER_VALUE_SPIN_DOWN_SOUND_OVERRIDE value 198 → 204MODIFIER_VALUE_SPIN_LOOP_SOUND_OVERRIDE value 199 → 205MODIFIER_VALUE_BONUS_CHANNEL_TIME_PERCENTAGE value 200 → 206MODIFIER_VALUE_ABILITY_RESOURCE_MAX_ADDITIVE value 201 → 207MODIFIER_VALUE_ABILITY_RESOURCE_REGEN_PER_SECOND_ADDITIVE value 202 → 208MODIFIER_VALUE_ABILITY_RESOURCE_REGEN_PER_SECOND_PERCENTAGE value 203 → 209MODIFIER_VALUE_PENDING_INCOMING_DAMAGE value 204 → 210MODIFIER_VALUE_PENDING_INCOMING_HEAL value 205 → 211MODIFIER_VALUE_CAMERA_WOBBLE_INTENSITY value 206 → 212MODIFIER_VALUE_CAMERA_WOBBLE_SPEED value 207 → 213MODIFIER_VALUE_RESPAWN_TIME_ADDITIVE value 208 → 214MODIFIER_VALUE_RESPAWN_TIME_PERCENTAGE value 209 → 215MODIFIER_VALUE_RESPAWN_RAMP_TIME_REDUCTION_PERCENT value 210 → 216MODIFIER_VALUE_BOON_COUNT value 211 → 217MODIFIER_VALUE_FOOTSTEP_ADDITIONAL value 212 → 218MODIFIER_VALUE_FOOTSTEP_OVERRIDE value 213 → 219MODIFIER_VALUE_MODEL_SCALE value 214 → 220MODIFIER_VALUE_MODEL_CHANGE value 215 → 221MODIFIER_VALUE_HERO_BULLET_LIFESTEAL_EFFECTIVENESS value 216 → 223MODIFIER_VALUE_HERO_SPIRIT_LIFESTEAL_EFFECTIVENESS value 217 → 224MODIFIER_VALUE_PARRY_FX_OVERRIDE value 218 → 225MODIFIER_VALUE_CAMERA_ENTITY_OVERRIDE value 219 → 226MODIFIER_VALUE_VISION_RADIUS value 220 → 228MODIFIER_VALUE_MINIMAP_POSITION_OVERRIDE value 221 → 229MODIFIER_VALUE_HERO_CARD_OVERRIDE value 222 → 231MODIFIER_VALUE_SELFCAST_TARGET_OVERRIDE value 223 → 232MODIFIER_VALUE_HERO_ATTACH_PARENT value 224 → 233MODIFIER_VALUE_DOORWAY_MINIMAP_RANGE value 225 → 234MODIFIER_VALUE_COUNT value 226 → 245MODIFIER_VALUE_PROC_BUILDUP_RECEIVED_PERCENTAGE = 1MODIFIER_VALUE_PROC_BUILDUP_APPLIED_PERCENTAGE = 2MODIFIER_VALUE_TECH_RESIST_PIERCING = 35MODIFIER_VALUE_MOVEMENT_SPEED_BONUS_CAP_INCREASE = 71MODIFIER_VALUE_SLIDE_EFFECT_REPLACEMENT = 80MODIFIER_VALUE_TECH_SHIELD_DAMAGE_PERCENT = 123MODIFIER_VALUE_WEAPON_CRIT_CHANCE_PERCENT = 126MODIFIER_VALUE_STOLEN_TECH_POWER = 165MODIFIER_VALUE_VISUAL_ORIGIN_OVERRIDE = 181MODIFIER_VALUE_SPIN_UP_CURRENT_SPIN_RATE_OVERRIDE = 202MODIFIER_VALUE_MODEL_SWAP = 222MODIFIER_VALUE_CAMERA_LEVEL = 227MODIFIER_VALUE_MINIMAP_CSS_CLASS = 230MODIFIER_VALUE_MATERIAL_SWAP = 235MODIFIER_VALUE_MINIMAP_ZOOM = 236MODIFIER_VALUE_PARRY_STUN_TIME_BONUS = 237MODIFIER_VALUE_PARRY_COOLDOWN_REDUCTION_PERCENT = 238MODIFIER_VALUE_AIR_DASH_DISTANCE_INCREASE_PERCENT = 239MODIFIER_VALUE_RATKING_ARMOR_HEALTH = 240MODIFIER_VALUE_RATKING_ARMOR_HEALTH_MAX = 241MODIFIER_VALUE_RATKING_NIBBLE_STACKS = 242MODIFIER_VALUE_BONUS_MELEE_RANGE = 243MODIFIER_VALUE_JUMP_CHARGE_UP_TIME = 244MODIFIER_VALUE_PROC_BUILDUP_PERCENTAGEMODIFIER_VALUE_HEAL_DEGEN_RESISTANCEMODIFIER_VALUE_HEIGHT_ADVANTAGE_BONUS_BASE_DAMAGE_PERCENTMODIFIER_VALUE_VISUAL_ORIGIN_OFFSET