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Modding Database

Up to date with Steam · checked 30s ago· Viewing build 6722 (Sep 29 2026), not the latest

CPulseCell_Value_RandomFloat

class

size 0x48 (72 bytes) · 0 own fields

CPulseCell_Base › CPulseCell_BaseValue › CPulseCell_Value_RandomFloat
4 metadata entries
MGetKV3ClassDefaults
{ "_class": "CPulseCell_Value_RandomFloat", "m_nEditorNodeID": -1 }
MPropertyFriendlyName
"Random Float"
MPropertyDescription
"Generate a random float between min and max (inclusive)"
MPulseEditorHeaderIcon
"tools/images/pulse_editor/exit_cycle_random.png"
Copy as
CPulseCell_Value_RandomFloat · 0 fields
Declares no fields of its own.
from CPulseCell_Base · 1 field
0x8m_nEditorNodeIDPulseDocNodeID_t = -1

History

  1. 6696–6745first dumped