AI_TaskFailureCode_t
enum46 values · uint16_t · last changed in build 6722
| NO_TASK_FAILURE | 0 | 0x0 | |
| NO_TACTIC_FAILURE | 0 | 0x0 | |
| FAIL_NO_TARGET | 1 | 0x1 | |
| FAIL_ITEM_NO_FIND | 2 | 0x2 | |
| FAIL_NO_HINT_NODE | 3 | 0x3 | |
| FAIL_SCHEDULE_NOT_FOUND | 4 | 0x4 | |
| FAIL_NO_ENEMY | 5 | 0x5 | |
| FAIL_NO_COVER | 6 | 0x6 | |
| FAIL_NO_SHOOT | 7 | 0x7 | |
| FAIL_NO_ROUTE | 8 | 0x8 | |
| FAIL_NO_ROUTE_GOAL | 9 | 0x9 | |
| FAIL_NO_ROUTE_BLOCKED_WORLD | 10 | 0xA | |
| FAIL_NO_ROUTE_BLOCKED_WORLD_START_SOLID | 11 | 0xB | |
| FAIL_NO_ROUTE_BLOCKED_ENTITY | 12 | 0xC | |
| FAIL_NO_ROUTE_BLOCKED_ENTITY_START_SOLID | 13 | 0xD | |
| FAIL_NO_ROUTE_BLOCKED_NPC | 14 | 0xE | |
| FAIL_NO_ROUTE_BLOCKED_NPC_START_SOLID | 15 | 0xF | |
| FAIL_NO_ROUTE_BLOCKED_LOCAL_NAV | 16 | 0x10 | |
| FAIL_NO_ROUTE_ILLEGAL | 17 | 0x11 | |
| FAIL_MOVEMENT_DISABLED | 18 | 0x12 | |
| FAIL_HINT_ALREADY_RESERVED | 19 | 0x13 | |
| FAIL_NO_SOUND | 20 | 0x14 | |
| FAIL_NO_GOAL | 21 | 0x15 | |
| FAIL_NO_PLAYER | 22 | 0x16 | |
| FAIL_NO_BACKAWAY_POSITION | 23 | 0x17 | |
| FAIL_NO_REACHABLE_POSITION | 24 | 0x18 | |
| FAIL_BAD_POSITION | 25 | 0x19 | |
| FAIL_BAD_PATH_GOAL | 26 | 0x1A | |
| FAIL_ITEM_TAKEN | 27 | 0x1B | |
| FAIL_FROZEN | 28 | 0x1C | |
| FAIL_ALREADY_AT_GOAL | 29 | 0x1D | |
| FAIL_NO_ABILITY | 30 | 0x1E | |
| FAIL_NO_COND_CAN_MOVE_THEN_USE_ABILITY | 31 | 0x1F | |
| FAIL_SCRIPTED_COMMAND_CANCELED | 32 | 0x20 | |
| FAIL_SCRIPTED_COMMAND_FAILED | 33 | 0x21 | |
| FAIL_NO_NAV | 34 | 0x22 | |
| FAIL_NO_SQUAD_SLOT | 35 | 0x23 | |
| FAIL_NO_OWNER | 36 | 0x24 | |
| FAIL_NO_PHYSICS | 37 | 0x25 | |
| FAIL_BAD_HANDSHAKE | 38 | 0x26 | |
| FAIL_NO_MOVEMENT_GAIT | 39 | 0x27 | |
| FAIL_COVER_GOAL_INVALIDATED | 40 | 0x28 | |
| FAIL_LOS_GOAL_INVALIDATED | 41 | 0x29 | |
| NUM_FAIL_CODES | 42 | 0x2A | |
| FAIL_FIRST_PATH_FAILURE | 8 | 0x8 | |
| FAIL_LAST_PATH_FAILURE | 17 | 0x11 | |
History
- 6722–6745changed
NUM_FAIL_CODES value 40 → 42FAIL_LAST_PATH_FAILURE value 18 → 17- +
NO_TACTIC_FAILURE = 0 - +
FAIL_COVER_GOAL_INVALIDATED = 40 - +
FAIL_LOS_GOAL_INVALIDATED = 41 - −
NO_MOVE_TACTIC_FAILURE
- 6696–6701first dumped