m_CCitadelAbilityComponent offset 0x11D8 → 0x1148, no longer networkedm_CCitadelRegenComponent offset 0x1440 → 0x13B0, no longer networkedm_CCitadelMinimapComponent offset 0x15A0 → 0x1510, no longer networkedm_hAbilityOwner offset 0x15FC → 0x1560m_vecWeakPoints offset 0x1660 → 0x15B8, no longer networkedm_bMinion offset 0x16C8 → 0x1620, no longer networkedm_hLookTarget offset 0x16CC → 0x1624, no longer networkedm_bBeamActive offset 0x1764 → 0x16C8, no longer networkedm_vEyeBeamTarget offset 0x1768 → 0x16CC, no longer networkedm_vLastGroundEntityCheckPosm_flLastGroundCheckTimem_iBaseGoldRewardm_iSkillShotRewardm_iCoverGroupIDm_vecSpawnOrigin