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Modding Database

Up to date with Steam · checked 17s ago· Viewing build 6745 (Oct 02 2026)

CAI_MotorGroundAnimGraph::CState_PoseTransition

class

size 0x40 (64 bytes) · 3 own fields

CAI_MotorGroundAnimGraph::CState › CAI_MotorGroundAnimGraph::CState_PoseTransition
1 metadata entry
MGetKV3ClassDefaults
{ "_class": "CAI_MotorGroundAnimGraph::CState_PoseTransition", "m_bIsActive": false, "m_bIsUpdating": false, "m_bIsTransitionAllowed": false, "m_bIsSupported": false, "m_nTickActivated": null, "m_nWorldGroupId": null, "m_nDesiredStance": "STANCE_DEFAULT", "m_sDesiredGaitSet": "", "m_sPoseTransitionName": "" }
Copy as
CAI_MotorGroundAnimGraph::CState_PoseTransition · 3 fields
0x28m_nDesiredStanceStanceType_t = "STANCE_DEFAULT"
0x30m_sDesiredGaitSetCGlobalSymbol = ""
0x38m_sPoseTransitionNameCGlobalSymbol = ""
from CAI_MotorGroundAnimGraph::CState · 6 fields
0x18m_bIsActivebool = false
0x19m_bIsUpdatingbool = false
0x1Am_bIsTransitionAllowedbool = false
0x1Bm_bIsSupportedbool = false
0x1Cm_nTickActivatedGameTick_t = null
0x20m_nWorldGroupIdWorldGroupId_t = null

History

  1. 6722–6745added